EchoRust | Vanilla x2 | JUST WIPED

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Offline

Last checked 3 h ago

0 / 120 players

Procedural Map

2x 49 days live Avg ping 138.6 ms Avg jitter 3.9 ms

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Connect: 46.174.49.18:28015

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First seen 15.08.2026

Next wipe: High confidence

Last wipe: (29 d ago)

Wipe history

Wiped Days since previous
10.6
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 146 Aug 16 Median daily peak 2 (median of daily peaks, not average population)

Observed daily peak

WipeForce wipe050100150Aug 15Sep 14

31 full · 0 partial · 19 offline · 41 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

01

Server info

EchoRust | X2 Vanilla

Добро пожаловать на EchoRust — сервер с классическим Vanilla-геймплеем и минимальными изменениями для комфортной игры без нарушения баланса.

РЕЙТЫ
• Ресурсы — x2
• Дорожные компоненты — x2
• Лут в ящиках — x2
• Размер стаков — x2

ОСОБЕННОСТИ
• Максимально приближенный к Vanilla игровой процесс
• Содержание шкафа (TC) снижено на 25%
• Ускоренная работа печей
• Ускоренная переработка ресурсов
• Переработчики доступны в мирных зонах
• Дроновые станции доступны в мирных зонах
• Без телепортов /tp
• Без домашних точек /home
• Без обменов /trade
• Без переработчиков на базе

РАСПИСАНИЕ ВАЙПОВ
• Глобальный вайп — каждую пятницу в 15:00 МСК
• Вайп чертежей — раз в 2 недели

ПОДКЛЮЧЕНИЕ
connect 45.11.16.77:28463

НАШИ РЕСУРСЫ
Discord: https://discord.gg/XYSb9BrPk
Telegram: https://t.me/Echo_Rust

EchoRust — честный Vanilla x2, где решают опыт, PvP, грамотная игра и командная работа.

Ping history from Chicago

145ms136.8msSep 3Sep 14

Jitter history

4.6ms0msSep 3Sep 14

Recent history from Chicago

Checked Status Ping Players
Online 140 ms 0
Online 135 ms 0
Online 146 ms 0
Online 135 ms 0
Online 140 ms 0
Online 141 ms 0
Online 141 ms 0
Online 135 ms 0
Online 139 ms 0
Online 137 ms 0
Online 135 ms 0
Online 140 ms 0
Online 136 ms 0
Online 135 ms 0
Online 138 ms 0
Online 148 ms 0
Online 136 ms 0
Online 143 ms 0
Online 138 ms 0
Online 139 ms 0
Online 142 ms 0
Online 141 ms 0
Online 135 ms 0
Online 140 ms 0
Online 145 ms 0
Online 140 ms 0
Online 149 ms 0
Online 137 ms 0
Online 135 ms 0
Online 141 ms 0
Online 143 ms 0
Online 137 ms 0
Online 138 ms 0
Online 133 ms 0
Online 137 ms 0
Online 135 ms 0
Online 140 ms 0
Online 135 ms 0
Online 143 ms 0
Online 143 ms 0
Online 139 ms 0
Online 135 ms 0
Online 141 ms 0
Online 135 ms 0
Online 134 ms 0
Online 132 ms 0
Online 133 ms 0
Online 139 ms 0
Online 146 ms 0
Online 136 ms 0

Other 2x servers in Russia (low ping)

X2 [ BOSS / SKILL / NEW MODS ]

13/250

Last checked 4 m ago

Wiped 2 d ago

14% elapsed86% left

Next wipe in 11 days

2x Gather20 avg wipe peakVanilla

Custom Map

105 ms· Chicago

| X2 | SOLO/DUO/TRIO

0/100

Last checked 8 m ago

Wiped 2 d ago

2x GatherMax 32 avg wipe peakVanilla

Procedural Map

113 ms· Chicago

SOLO/DUO/TRIO |ЧТ |ДЛЯ НОВИЧКОВ 01.10

120/550

Last checked 3 m ago

Wiped 2 d ago

2x GatherMax 358 avg wipe peakVanilla

ВАЙП БЫЛ 2д НАЗАД

120 ms· Chicago

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.