PVE | UA | x2 | Raidable Bases | Event | KyivRaid | UKRAINA

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134 ms · Chicago

Jitter 7.1 ms

Last checked 1 m ago

40 / 150 players

Procedural Map

2x 57 days live Avg ping 129 ms Avg jitter 3.2 ms

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Connect: 178.20.154.202:28020

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First seen 07.08.2026

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
28
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 58 Oct 2 · 17:00 UTC Median daily peak 30 (median of daily peaks, not average population)

Observed daily peak

Force wipeForce wipe0204060Sep 3Oct 3

31 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

0204060

Server info

Ласкаво просимо на сервер KyivRaid PVE!
[PvE] Це ідеальне місце для новачків та тих, хто хоче насолоджитися грою у спокійній і дружній атмосфері.

Особливості сервера:
Рейти: x2
Прокачка рівня
Захисники всіх структур які можуть вронити свою зброю
Стаки для всіх ресурсів
Рейдові бази а також захист своєї бази!
Подарункові набори: Доступні Kit'и для всіх гравців
Телепорти: Швидке переміщення між точками
Унікальні РЕЙД Івенти з механікою
Доступні в крафті БАРЖИ різних розмірів!
Івенти: Конвой, Бронепоїзд, Супутник, Свалка та ще дуже багато різних евентів
Додаткові інструменти
Вайп раз у місяць
У шафі доступний апгрейд будинку, скін будинку та інше
Приєднуйтесь та насолоджуйтеся грою на KyivRust PVE!

Ping history from Chicago

132.5ms127.5msSep 3Oct 3

Jitter history

5.1ms0msSep 3Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 134 ms 36
Online 124 ms 35
Online 129 ms 28
Online 126 ms 6
Online 131 ms 3
Online 128 ms 7
Online 128 ms 24
Online 129 ms 51
Online 125 ms 57
Online 124 ms 43
Online 128 ms 39
Online 129 ms 30
Online 125 ms 28
Online 130 ms 21
Online 130 ms 11
Online 125 ms 4
Online 129 ms 14
Online 130 ms 29
Online 131 ms 54
Online 130 ms 17
Online 129 ms 8
Online 133 ms 11
Online 130 ms 9
Online 129 ms 6
Online 128 ms 1
Online 128 ms 1
Online 129 ms 3
Online 124 ms 5
Online 129 ms 16
Online 129 ms 17
Online 129 ms 9
Online 124 ms 9
Online 131 ms 3
Online 128 ms 5
Online 133 ms 4
Online 134 ms 3
Online 128 ms 3
Online 124 ms 4
Online 124 ms 11
Online 129 ms 15
Online 134 ms 13
Online 131 ms 10
Online 135 ms 16
Online 131 ms 12
Online 125 ms 6
Online 125 ms 2
Online 130 ms 1
Online 125 ms 3
Online 135 ms 9
Online 129 ms 20

Other 2x servers in Ukraine (low ping)

MAIN | x2

Europe

| FULL WIPE 01.10 | UA | EU | ПАЛЯНИЦЯ | 2x

256/300

Last checked 2 m ago

Wiped 22 d ago

2x GatherModded

Custom Map

117 ms· Chicago

Jitter0 ms

5/300

Last checked 57 s ago

Wiped 1 d ago

2x Gather8 avg wipe peakVanilla

Procedural Map

117 ms· Chicago

Jitter0 ms

| MAIN |X2| PVP | PVE

6/150

Last checked 1 m ago

Wiped 1 d ago

2x Gather10 avg wipe peakVanilla

118 ms· Chicago

Jitter3.5 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.