
▶ Last Stand™
Europe
Survival [EU] [2X] [LOW POP] [DEV]
0/40
Last checked 7 m ago
Wiped 2 d ago
Procedural Map
[EU/ES] ATALAYA 2x | Quad Max | Sin Zergs Server admin? Sign in with Steam to claim this server.
Offline
Last checked 13 m ago
0 / 150 players
Procedural Map
2x Max 4 49 days live Avg ping 95.2 ms Avg jitter 3.6 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 157.85.87.82:28015
First seen 15.08.2026
Last wipe: (30 d ago)
| Wiped | Days since previous |
|---|---|
| 8.2 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 1 Sep 5 Median daily peak 0 (median of daily peaks, not average population)
Observed daily peak
13 full · 0 partial · 17 offline · 1 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Aqui se juega de cuatro en cuatro. Ni uno mas.
Sin zergs
Reportes resueltos en menos de 24h.
Wipe: jueves 19:00 CET semanal | BP: primer jueves de mes.
discord.gg/adstDx8ShJ
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 103 ms | 0 | |
| Online | 91 ms | 0 | |
| Online | 96 ms | 0 | |
| Online | 91 ms | 0 | |
| Online | 92 ms | 0 | |
| Online | 96 ms | 1 | |
| Online | 99 ms | 0 | |
| Online | 92 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 102 ms | 0 | |
| Online | 94 ms | 0 | |
| Online | 99 ms | 0 | |
| Online | 98 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 95 ms | 0 | |
| Online | 91 ms | 0 | |
| Online | 105 ms | 0 | |
| Online | 92 ms | 0 | |
| Online | 98 ms | 0 | |
| Online | 102 ms | 0 | |
| Online | 98 ms | 0 | |
| Online | 91 ms | 0 | |
| Online | 100 ms | 0 | |
| Online | 91 ms | 0 | |
| Online | 99 ms | 0 | |
| Online | 91 ms | 0 | |
| Online | 92 ms | 0 | |
| Online | 99 ms | 0 | |
| Online | 92 ms | 0 | |
| Online | 92 ms | 0 | |
| Online | 101 ms | 0 | |
| Online | 96 ms | 0 | |
| Online | 99 ms | 0 | |
| Online | 92 ms | 0 | |
| Online | 92 ms | 0 | |
| Online | 98 ms | 0 | |
| Online | 92 ms | 0 | |
| Online | 98 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 96 ms | 0 | |
| Online | 91 ms | 0 | |
| Online | 98 ms | 0 | |
| Online | 101 ms | 0 | |
| Online | 94 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 89 ms | 1 | |
| Online | 98 ms | 0 | |
| Online | 96 ms | 0 |

Europe
Survival [EU] [2X] [LOW POP] [DEV]
0/40
Last checked 7 m ago
Wiped 2 d ago
Procedural Map

Europe
x2 | Monthly Wipe Bp + Map
6/75
Last checked 2 m ago
Wiped 2 d ago
Procedural Map

Europe
Raid Redemption PVE - Kits/CustomVehicles
3/30
Last checked 1 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.