
|US| Paradise Island
North America
|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas
18/150
Last checked 30 s ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
1 ms · Chicago
Last checked 2 m ago
1 / 50 players
Procedural Map
50 days live Avg ping 1 ms Avg jitter 0 ms Wipe cycle 14 ±13 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 64.44.100.82:28025
First seen 14.08.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 27 | |
| 1 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 6 Sep 30 · 22:20 UTC Median daily peak 1 (median of daily peaks, not average population)
Observed daily peak
7 full · 0 partial · 0 offline · 1 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Smoke, Survive, Repeat.
Hardcore Enabled
20% Upkeep
6k Procedural Map -
Handpicked To Include Every Monument
80% Offline Raid Protection
Uncapped Turret Interference
Raidable Bases (NPC Protected)
Train Heist
Plane Crash
StonersDealers /Dealer
VehicleStorage (Additional storage on -
Train wagons | Scrap helis | Car Storage Mods)
HorseNPC Patrols (Custom Kits)
Night Zombies (33% Spawn Chance)
Locked Crates: 7m10s
2x NVG Durability
1h30m Days | 30m Nights
5Day HeliDecay | 24h Unsheltered
/online OnlineList
/sil SignArtist | /color ChatColor
Drone Marketplace (Restored @ OP & BC)
Storage Coffins For Sale @ BC
Scrap For Chocolate @ BC
PVEbulletdmgMulti (reverted to 1x)
Frog Boots (On Spawn/Respawn)
Death Gravestones
6h DeepSea Wipe
10m DeepSea Downtime
/points PlayTimePoints
(Points Carry Over On Wipe)
Daily Restart 1PM CST
Monthly Force + BP Wipe
Join Discord For Updates/Information & More
https://discord.gg/BUZbJVpUTg
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 1 ms | 1 | |
| Online | 1 ms | 2 | |
| Online | 1 ms | 2 | |
| Online | 1 ms | 1 | |
| Online | 1 ms | 1 | |
| Online | 1 ms | 1 | |
| Online | 1 ms | 0 | |
| Online | 1 ms | 0 | |
| Online | 1 ms | 0 | |
| Online | 1 ms | 1 | |
| Online | 1 ms | 1 | |
| Online | 1 ms | 0 | |
| Online | 1 ms | 0 | |
| Online | 1 ms | 0 | |
| Online | 1 ms | 0 | |
| Online | 1 ms | 0 | |
| Online | 1 ms | 0 | |
| Online | 1 ms | 0 | |
| Online | 1 ms | 0 | |
| Online | 1 ms | 0 | |
| Online | 1 ms | 0 | |
| Online | 1 ms | 4 | |
| Online | 1 ms | 2 | |
| Online | 1 ms | 0 | |
| Online | 1 ms | 0 | |
| Online | 1 ms | 0 | |
| Online | 1 ms | 0 | |
| Online | 1 ms | 0 | |
| Online | 1 ms | 0 | |
| Online | 1 ms | 5 | |
| Online | 1 ms | 0 | |
| Online | 1 ms | 0 | |
| Online | 1 ms | 0 | |
| Online | 1 ms | 0 | |
| Online | 1 ms | 0 | |
| Online | 1 ms | 0 | |
| Online | 1 ms | 0 | |
| Online | 1 ms | 0 | |
| Online | 1 ms | 0 | |
| Online | 1 ms | 1 | |
| Online | 1 ms | 0 | |
| Online | 1 ms | 0 | |
| Online | 1 ms | 0 | |
| Online | 1 ms | 0 | |
| Online | 1 ms | 0 | |
| Online | 1 ms | 0 | |
| Online | 1 ms | 0 | |
| Online | 1 ms | 0 | |
| Online | 1 ms | 0 | |
| Online | 1 ms | 0 |

North America
|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas
18/150
Last checked 30 s ago
Wiped 2 d ago
Procedural Map

North America
PVE 1000X|Kits|Loot+|NoBPs|Events
7/50
Last checked 1 m ago
Wiped 2 d ago
Custom Map

North America
5/150
Last checked 3 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.