
|US| Paradise Island
North America
|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas
25/150
Last checked 1 m ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
19 ms · Chicago
Last checked 15 s ago
0 / 50 players
Procedural Map
50 days live Avg ping 19.8 ms Avg jitter 7 ms Wipe cycle 14 ±13.2 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 45.45.238.235:28080
First seen 14.08.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 27.2 | |
| 0.8 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 2 Aug 17 Median daily peak 1 (median of daily peaks, not average population)
Observed daily peak
51 full · 0 partial · 0 offline · 40 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Welcome to NSW Rust. Our new vanilla server has a small pop (50), small map (3K), Reduced Base Decay (50%), and full PvP. Please don't be toxic. Have fun!
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 19 ms | 0 | |
| Online | 19 ms | 0 | |
| Online | 19 ms | 0 | |
| Online | 19 ms | 0 | |
| Online | 19 ms | 0 | |
| Online | 19 ms | 0 | |
| Online | 18 ms | 0 | |
| Online | 19 ms | 0 | |
| Online | 19 ms | 0 | |
| Online | 19 ms | 0 | |
| Online | 19 ms | 0 | |
| Online | 19 ms | 0 | |
| Online | 19 ms | 0 | |
| Online | 19 ms | 0 | |
| Online | 19 ms | 0 | |
| Online | 19 ms | 0 | |
| Online | 19 ms | 0 | |
| Online | 19 ms | 0 | |
| Online | 19 ms | 0 | |
| Online | 19 ms | 0 | |
| Online | 19 ms | 0 | |
| Online | 18 ms | 0 | |
| Online | 19 ms | 0 | |
| Offline | — | — | |
| Online | 19 ms | 0 | |
| Online | 19 ms | 0 | |
| Online | 19 ms | 0 | |
| Online | 19 ms | 0 | |
| Online | 19 ms | 0 | |
| Online | 19 ms | 0 | |
| Online | 19 ms | 0 | |
| Online | 19 ms | 0 | |
| Online | 19 ms | 0 | |
| Online | 19 ms | 0 | |
| Online | 19 ms | 0 | |
| Online | 19 ms | 0 | |
| Online | 19 ms | 0 | |
| Online | 18 ms | 0 | |
| Online | 19 ms | 0 | |
| Online | 19 ms | 1 | |
| Online | 18 ms | 1 | |
| Online | 19 ms | 0 | |
| Online | 19 ms | 0 | |
| Online | 19 ms | 0 | |
| Online | 19 ms | 0 | |
| Online | 19 ms | 0 | |
| Online | 19 ms | 0 | |
| Online | 19 ms | 1 | |
| Online | 19 ms | 1 | |
| Online | 19 ms | 0 |

North America
|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas
25/150
Last checked 1 m ago
Wiped 2 d ago
Procedural Map

North America
PVE 1000X|Kits|Loot+|NoBPs|Events
9/50
Last checked 3 m ago
Wiped 2 d ago
Custom Map

North America
7/150
Last checked 3 s ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.