
|US| Paradise Island
North America
|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas
16/150
Last checked 2 m ago
Wiped 1 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
17 ms · Chicago
Jitter 0.7 ms
Last checked 1 m ago
1 / 925 players
Custom Map
50 days live Avg ping 17.7 ms Avg jitter 7 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 69.169.102.194:28095
First seen 14.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 28 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 7 Oct 3 · 01:16 UTC Median daily peak 3 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Clock Out. Gear Up. Survive.️ 1.5x Modded Rust built for the working people. QoL, custom events, Offline Raid Protection, balanced economy, and long-term progression without the endless grind.
Join the community! discord.gg/kef5XfGkwv
Wipe Schedule
Map & BP: monthly
Gather & Ore/Wood: 1.5x - Loot & Sulfur: 1.0x
Max Team Size: 6
50% Upkeep | Minis don't decay (inside base)
Bag Limit: 20 | Max Turrets: 30
10min Locked Crates
..and more!! (do /info)
Rules
- No cheating/hacking/scripting
- No exploits or abusing game bugs
- No threats/toxicity/racism/etc
- No evading offline protection.
- No VAC bans under 90 days
- Be respectful to players and staff
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 17 ms | 0 | |
| Online | 16 ms | 0 | |
| Online | 17 ms | 5 | |
| Online | 17 ms | 4 | |
| Online | 17 ms | 7 | |
| Online | 17 ms | 4 | |
| Online | 17 ms | 2 | |
| Online | 17 ms | 0 | |
| Online | 16 ms | 1 | |
| Online | 16 ms | 2 | |
| Online | 17 ms | 1 | |
| Online | 17 ms | 0 | |
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| Online | 16 ms | 1 | |
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| Online | 17 ms | 0 | |
| Online | 16 ms | 1 | |
| Online | 17 ms | 0 | |
| Online | 16 ms | 2 | |
| Online | 17 ms | 0 | |
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| Online | 16 ms | 2 | |
| Online | 17 ms | 1 | |
| Online | 17 ms | 0 |

North America
|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas
16/150
Last checked 2 m ago
Wiped 1 d ago
Procedural Map

North America
PVE 1000X|Kits|Loot+|NoBPs|Events
5/50
Last checked 3 m ago
Wiped 1 d ago
Custom Map

North America
3/150
Last checked 21 s ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.