
|US| Paradise Island
North America
|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas
21/150
Last checked 1 m ago
Wiped 1 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
No reading yet from Chicago
Server admin? We haven't been able to get a ping reading for your server from Chicago yet, which can keep it from ranking well for players browsing that region. This usually means a firewall or DDoS-protection rule is blocking the brief, unsolicited connection check we send to your game port — the same kind of lightweight check the game client itself uses, separate from your server's normal browser-listing info. Allowing that check through on your game port should let us start measuring and showing an accurate ping for your server there.
Last checked 1 m ago
13 / 100 players
Custom Map
50 days live
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 91.229.114.2:28035
First seen 13.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 28 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 13 Oct 3 · 14:58 UTC Median daily peak 5.5 (median of daily peaks, not average population)
Observed daily peak
8 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Map Wipe: Monthly force wipe @ 4pm EST
Blueprint Wipe: Monthly force wipe
######################################
Features:
- Fog of war map (unlock grids as you discover them)
- No tech tree (find the item to research it)
- Workbenches extend throughout your entire base
- Craftable and lockable vehicles (no air wolf vendor)
- Heavy npcs guarding multiple monuments, heli, and bradley
- Raiding zombies and npcs
- Zombie hordes
- Roaming Bosses
- Tiered raidable bases
- Tiered patrol helicopters (locked to your clan when called in)
- 45 min day 15 min nights
- 0.5x-2x gather rates depending on skills
- 1x loot
- 5x upkeep
- No reasearching or crafting weapons
- No wounded state (if you die you die)
- Extra bradleys at monuments
- Custom monuments
- Instanced quarries and giant excavator
- Auto turrets ignore players but attack npcs
- Lots and lots of zombies...
- Much more
More info available at thelastofrust.com
Click the View Webpage button to join our Discord or visit discord.thelastofrust.com
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | — | 8 | |
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| Online | — | 11 | |
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| Online | — | 9 | |
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| Online | — | 4 | |
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| Online | — | 1 |

North America
|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas
21/150
Last checked 1 m ago
Wiped 1 d ago
Procedural Map

North America
PVE 1000X|Kits|Loot+|NoBPs|Events
8/50
Last checked 2 m ago
Wiped 1 d ago
Custom Map

North America
|PvE|Vanilla|2x|NoRaid|NoDecay|
5/150
Last checked 42 s ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.