
|US| Paradise Island
North America
|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas
26/150
Last checked 3 m ago
Wiped 1 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
Offline
Last checked 3 h ago
0 / 200 players
Procedural Map
50 days live Avg ping 35.4 ms Avg jitter 4.2 ms Wipe cycle 7 ±0.1 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 108.181.102.180:25565
First seen 13.08.2026
Last wipe: (8 d ago)
| Wiped | Days since previous |
|---|---|
| 7 | |
| 6.9 | |
| 7.1 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 0 Sep 26 · 00:02 UTC Median daily peak 0 (median of daily peaks, not average population)
Observed daily peak
3 full · 0 partial · 5 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Welcome to Ragewiped !!
A lag-free place to lose your base.
Dedicated high-end hardware because we know your aim is bad enough.
THE LAW (Break them and get binned):
NO CHEATING: If you use scripts, ESP, or any other trash to gain an advantage, don't bother joining. Our admins actually have eyes, and we take out the trash .
NO RACISM/SLURS: Keep the toxicity to the gameplay. If you can't insult someone's mother without being a bigot, you're too stupid to play here.
PLAY THE GAME: Griefing, raiding, and being a general menace is encouraged. Crying about it in global chat is also encouraged—it helps the crops grow.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 35 ms | 0 | |
| Online | 37 ms | 0 | |
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| Online | 34 ms | 0 | |
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| Online | 37 ms | 0 | |
| Online | 35 ms | 0 | |
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| Online | 37 ms | 0 | |
| Online | 34 ms | 0 | |
| Online | 37 ms | 0 | |
| Online | 34 ms | 0 | |
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| Online | 37 ms | 0 | |
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| Online | 37 ms | 0 | |
| Online | 37 ms | 1 | |
| Online | 37 ms | 1 | |
| Online | 37 ms | 1 | |
| Online | 37 ms | 1 | |
| Online | 37 ms | 1 | |
| Online | 37 ms | 1 | |
| Online | 37 ms | 1 | |
| Online | 37 ms | 1 | |
| Online | 37 ms | 1 | |
| Online | 37 ms | 1 | |
| Online | 34 ms | 1 | |
| Online | 37 ms | 1 | |
| Online | 34 ms | 1 | |
| Online | 34 ms | 1 |

North America
|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas
26/150
Last checked 3 m ago
Wiped 1 d ago
Procedural Map

North America
PVE 1000X|Kits|Loot+|NoBPs|Events
11/50
Last checked 4 s ago
Wiped 1 d ago
Custom Map

North America
5/150
Last checked 2 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.