
|US| Paradise Island
North America
|PvE|Vanilla|2x|NoRaid|NoDecay|
2/150
Last checked 3 m ago
Wiped 1 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
14 ms · Chicago
Jitter 1.2 ms
Last checked 5 m ago
0 / 50 players
Procedural Map
2x Max 4 No BP wipe 50 days live Avg ping 13.6 ms Avg jitter 2.4 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 73.44.147.106:28015
First seen 13.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 28 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 4 Sep 19 · 02:36 UTC Median daily peak 2 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Welcome to The Cryptic Den 2x Monthly
-=Information=-
-Map Wipes Monthly on Forced Wipes
-No BP Wipes
-Maxgroup size: 4.
-No allying/teaming allowed
-2x Gather Rate
-2x Scrap
-Increased stack size
-Recyclers at Dome, Oilrigs, Cargo, Ranches & Fishing Villages
-Shorter Nights
-Slower Decay
-Starter Kits
-Shop
-Map Events
-Raidable Bases
-Trade
-Removal Tool
-Shared BPs
-And so much more!
Check out /info for the commands or join the discord.
-=Rules=-
No cheating/exploiting
Keep it clean and have fun.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 14 ms | 0 | |
| Online | 14 ms | 0 | |
| Online | 12 ms | 0 | |
| Online | 15 ms | 4 | |
| Online | 15 ms | 4 | |
| Online | 15 ms | 1 | |
| Online | 17 ms | 0 | |
| Online | 14 ms | 0 | |
| Online | 11 ms | 1 | |
| Online | 15 ms | 0 | |
| Online | 15 ms | 0 | |
| Online | 9 ms | 0 | |
| Online | 15 ms | 0 | |
| Online | 18 ms | 1 | |
| Online | 13 ms | 1 | |
| Online | 16 ms | 2 | |
| Online | 10 ms | 2 | |
| Offline | — | — | |
| Online | 15 ms | 0 | |
| Online | 14 ms | 0 | |
| Online | 14 ms | 0 | |
| Online | 11 ms | 0 | |
| Online | 14 ms | 0 | |
| Online | 14 ms | 0 | |
| Online | 14 ms | 0 | |
| Online | 11 ms | 0 | |
| Online | 14 ms | 0 | |
| Online | 14 ms | 0 | |
| Online | 11 ms | 2 | |
| Online | 14 ms | 0 | |
| Online | 10 ms | 0 | |
| Online | 9 ms | 0 | |
| Online | 15 ms | 0 | |
| Online | 14 ms | 0 | |
| Online | 14 ms | 0 | |
| Online | 16 ms | 0 | |
| Online | 9 ms | 1 | |
| Online | 11 ms | 2 | |
| Online | 17 ms | 2 | |
| Online | 15 ms | 0 | |
| Online | 14 ms | 0 | |
| Online | 14 ms | 0 | |
| Online | 14 ms | 0 | |
| Online | 14 ms | 0 | |
| Online | 15 ms | 0 | |
| Online | 9 ms | 0 | |
| Online | 12 ms | 0 | |
| Online | 11 ms | 0 | |
| Online | 13 ms | 2 | |
| Online | 19 ms | 2 |

North America
|PvE|Vanilla|2x|NoRaid|NoDecay|
2/150
Last checked 3 m ago
Wiped 1 d ago
Procedural Map

North America
2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN
1/50
Last checked 34 s ago
Wiped 1 d ago
Dark Ages
North America
NPC Raids | Leaderboard | No Offline | Biweekly
0/100
Last checked 5 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.