The Cryptic Den 2x Monthly |Solo/Duo/Trio/Quad| No BP Wipe banner

The Cryptic Den 2x Monthly |Solo/Duo/Trio/Quad| No BP Wipe

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14 ms · Chicago

Jitter 0 ms

Last checked 1 m ago

1 / 50 players

Procedural Map

2x Max 4 No BP wipe 50 days live Avg ping 13.6 ms Avg jitter 2.4 ms

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Connect: 73.44.147.106:28015

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First seen 13.08.2026

Next wipe: (in 28 days) Predicted

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
28
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 5 Aug 23 Median daily peak 2 (median of daily peaks, not average population)

Observed daily peak

Force wipeForce wipe012345Aug 13Oct 3

52 full · 0 partial · 0 offline · 39 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

01234

Server info

Welcome to The Cryptic Den 2x Monthly
-=Information=-
-Map Wipes Monthly on Forced Wipes
-No BP Wipes
-Maxgroup size: 4.
-No allying/teaming allowed
-2x Gather Rate
-2x Scrap
-Increased stack size
-Recyclers at Dome, Oilrigs, Cargo, Ranches & Fishing Villages
-Shorter Nights
-Slower Decay
-Starter Kits
-Shop
-Map Events
-Raidable Bases
-Trade
-Removal Tool
-Shared BPs
-And so much more!
Check out /info for the commands or join the discord.

-=Rules=-
No cheating/exploiting
Keep it clean and have fun.

Ping history from Chicago

15.1ms12.1msSep 3Oct 3

Jitter history

3.4ms0msSep 3Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 14 ms 0
Online 14 ms 0
Online 12 ms 0
Online 15 ms 4
Online 15 ms 4
Online 15 ms 1
Online 17 ms 0
Online 14 ms 0
Online 11 ms 1
Online 15 ms 0
Online 15 ms 0
Online 9 ms 0
Online 15 ms 0
Online 18 ms 1
Online 13 ms 1
Online 16 ms 2
Online 10 ms 2
Offline — —
Online 15 ms 0
Online 14 ms 0
Online 14 ms 0
Online 11 ms 0
Online 14 ms 0
Online 14 ms 0
Online 14 ms 0
Online 11 ms 0
Online 14 ms 0
Online 14 ms 0
Online 11 ms 2
Online 14 ms 0
Online 10 ms 0
Online 9 ms 0
Online 15 ms 0
Online 14 ms 0
Online 14 ms 0
Online 16 ms 0
Online 9 ms 1
Online 11 ms 2
Online 17 ms 2
Online 15 ms 0
Online 14 ms 0
Online 14 ms 0
Online 14 ms 0
Online 14 ms 0
Online 15 ms 0
Online 9 ms 0
Online 12 ms 0
Online 11 ms 0
Online 13 ms 2
Online 19 ms 2

Other 2x servers in United States (low ping)

|PvE|Vanilla|2x|NoRaid|NoDecay|

3/150

Last checked 1 m ago

Wiped 1 d ago

6% elapsed94% left

Next wipe in 28 days

2x Gather6 avg wipe peakVanilla

Procedural Map

<1 ms· Chicago

Jitter0 ms

[US] RustHaven Main

North America

2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN

1/50

Last checked 2 m ago

Wiped 1 d ago

2x Gather4 avg wipe peakVanilla

Dark Ages

<1 ms· Chicago

Jitter0 ms

Slug.gg 2x |

North America

NPC Raids | Leaderboard | No Offline | Biweekly

0/100

Last checked 4 m ago

Wiped 1 d ago

13% elapsed87% left

Next wipe in 12 days

2x Gather1 avg wipe peakVanilla

Procedural Map

<1 ms· Chicago

Jitter0 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.