
|US| Paradise Island
North America
|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas
21/150
Last checked 3 m ago
Wiped 1 d ago
Procedural Map
Survivors Cove PVE CustomAI|Contracts|NPC Bases|Convoys|Drugs|L Server admin? Sign in with Steam to claim this server.
Offline
Last checked 2 m ago
5 / 200 players
Procedural Map
50 days live
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 91.229.114.90:28096
First seen 13.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 28 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 12 Oct 3 · 02:58 UTC Median daily peak 8.5 (median of daily peaks, not average population)
Observed daily peak
8 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Tired of getting offlined but still looking for a challenging Rust experience? Join Survivor's Cove, a unique PVE server that strives to substitute the lack of PVP with engaging and rewarding PVE content.
=> Custom AI: Custom NPCs roam monuments to bring an extra challenge
=> Contracts: Complete quests that rotate periodically for rewards
=> Raidable Bases: 200+ bases for you to raid for loot and money
=> Convoys: NPC convoys roam the roads with valuable loot to steal
=> Drugs: Grow your drug empire throughout the wipe with a variety of drug types
=> Economy: Earn money doing activities and spend it on various perks
=> Levels: Earn up to 2x gather rates and instant crafting by leveling up
=> Teleportation: Teleport to friends, bases and safe zones with ease
=> Backpack: Permanent extra storage for your items so you can loot more
=> License: Purchase permanent access to indestructible vehicles
=> Kits: Give yourself a headstart with kits
=> Custom Loot: All loot has been reworked to provide a better risk/reward experience suited for PVE
Wipes monthly with a blueprint wipe every 2 months.
Discord: https://discord.survivorscove.com/
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | — | 4 | |
| Online | — | 1 | |
| Online | — | 3 | |
| Online | — | 4 | |
| Online | — | 4 | |
| Online | — | 10 | |
| Online | — | 5 | |
| Online | — | 9 | |
| Online | — | 6 | |
| Online | — | 7 | |
| Online | — | 6 | |
| Online | — | 1 | |
| Online | — | 3 | |
| Online | — | 3 | |
| Online | — | 2 | |
| Online | — | 8 | |
| Online | — | 7 | |
| Online | — | 6 | |
| Online | — | 8 | |
| Online | — | 7 | |
| Online | — | 1 | |
| Online | — | 0 | |
| Online | — | 0 | |
| Online | — | 0 | |
| Online | — | 1 | |
| Online | — | 1 | |
| Online | — | 1 | |
| Online | — | 1 | |
| Online | — | 1 | |
| Online | — | 2 | |
| Online | — | 3 | |
| Online | — | 1 | |
| Online | — | 0 | |
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| Online | — | 1 | |
| Online | — | 0 | |
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| Online | — | 1 | |
| Online | — | 1 | |
| Online | — | 1 | |
| Online | — | 1 | |
| Online | — | 0 | |
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| Online | — | 1 | |
| Online | — | 2 | |
| Online | — | 4 |

North America
|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas
21/150
Last checked 3 m ago
Wiped 1 d ago
Procedural Map

North America
PVE 1000X|Kits|Loot+|NoBPs|Events
8/50
Last checked 6 s ago
Wiped 1 d ago
Custom Map

North America
|PvE|Vanilla|2x|NoRaid|NoDecay|
5/150
Last checked 3 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.