
[US] Void Servers
North America
PVE 1000X|Kits|Loot+|NoBPs|Events
5/50
Last checked 2 m ago
Wiped 1 d ago
Custom Map
Server admin? Sign in with Steam to claim this server.
<1 ms · Chicago
Jitter 0 ms
Last checked 3 m ago
5 / 150 players
Procedural Map
50 days live Avg ping 0 ms Avg jitter 0 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 74.91.125.249:28021
First seen 13.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 28 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 26 Oct 2 · 00:08 UTC Median daily peak 15 (median of daily peaks, not average population)
Observed daily peak
8 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Welcome To The Paradise Island PvE Server. We Have A Little Bit Of Everything For Everyone. All Styles Of Play Welcome, Within Our Rule Guidelines.
-- Monthly Wipe At Forced
-- BP's Wipe Every Month
-- Zombies... Lots Of Zombies -- Gathering Levels -- Wipe Every Month
-- Shorter Nights.
-- PvE Map - Protected Contianers
-- No Raiding
-- No Killing
-- Reduced Decay Rate to 30%
Our Rules Are Set To Provide A Fun Environment
- Absolutely No Racism, Sexism, Trolling, Player/Staff Disrespect, Or Hate Speech
- Voice Or Chat Spamming Will Result in Mutes
- Scripts, Cheats, Use Of Exploits, Or Bots Will Result In A Perm Ban
- Griefing Other Players Is Prohibited
- A Full List Of Rules For Paradise Island Can Be Found On Discord.
Server Is US East Based EST. GMT -5
Questions, Comments, Concerns? Message Us On Discord!
https://discord.gg/paradiseislandrust
Coming Soon ---
https://www.paradiseislandrust.com
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | <1 ms | 5 | |
| Online | <1 ms | 8 | |
| Online | <1 ms | 13 | |
| Online | <1 ms | 20 | |
| Online | <1 ms | 23 | |
| Online | <1 ms | 21 | |
| Online | <1 ms | 16 | |
| Online | <1 ms | 14 | |
| Online | <1 ms | 13 | |
| Online | <1 ms | 9 | |
| Online | <1 ms | 11 | |
| Online | <1 ms | 7 | |
| Online | <1 ms | 3 | |
| Online | <1 ms | 10 | |
| Online | <1 ms | 16 | |
| Online | <1 ms | 23 | |
| Online | <1 ms | 20 | |
| Online | <1 ms | 14 | |
| Online | <1 ms | 3 | |
| Online | <1 ms | 2 | |
| Online | <1 ms | 1 | |
| Online | <1 ms | 2 | |
| Online | <1 ms | 1 | |
| Online | <1 ms | 1 | |
| Online | <1 ms | 7 | |
| Online | <1 ms | 7 | |
| Online | <1 ms | 8 | |
| Online | <1 ms | 6 | |
| Online | <1 ms | 5 | |
| Online | <1 ms | 4 | |
| Online | <1 ms | 2 | |
| Online | <1 ms | 3 | |
| Online | <1 ms | 1 | |
| Online | <1 ms | 1 | |
| Online | <1 ms | 5 | |
| Online | <1 ms | 5 | |
| Online | <1 ms | 7 | |
| Online | <1 ms | 4 | |
| Online | <1 ms | 3 | |
| Online | <1 ms | 2 | |
| Online | <1 ms | 3 | |
| Online | <1 ms | 2 | |
| Online | <1 ms | 1 | |
| Online | <1 ms | 1 | |
| Online | <1 ms | 5 | |
| Online | <1 ms | 9 | |
| Online | <1 ms | 9 | |
| Online | <1 ms | 8 | |
| Online | <1 ms | 6 | |
| Online | <1 ms | 4 |

North America
PVE 1000X|Kits|Loot+|NoBPs|Events
5/50
Last checked 2 m ago
Wiped 1 d ago
Custom Map

North America
3/150
Last checked 2 m ago
Wiped 1 d ago
Procedural Map

North America
|PvE|Vanilla|2x|NoRaid|NoDecay|
2/150
Last checked 3 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.