
|US| Paradise Island
North America
|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas
20/150
Last checked 5 m ago
Wiped 2 d ago
Procedural Map
Server hosted by Physgun.com Server admin? Sign in with Steam to claim this server.
Offline
Last checked 4 h ago
0 / 8 players
Procedural Map
51 days live Avg ping 2 ms Avg jitter 0 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 91.229.114.221:28051
First seen 13.08.2026
Last wipe: (13 d ago)
| Wiped | Days since previous |
|---|---|
| 16.4 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 1 Sep 5 Median daily peak 1 (median of daily peaks, not average population)
Observed daily peak
5 full · 0 partial · 25 offline · 1 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
A new PvE RP Rust experience featuring roaming NPCs and Raidable NPC bases. Most large monuments are PvP along with events such as Cargo, Bradley, and Airdrops
This is a server that relies on its community for its experiences through RP.
Deadbolt County features several QoL plugins:
• Quick Smelt and Auto Split for furnaces
• Player, Home, and Safezone TPs
• Server Shop with kits and purchasable items (still adding to the shop) with various ways to earn in-game currency (RP)
• Demolish at any time with your hammer
• Many more...
Server will remain at monthly wipes until the community grows to a point where we feel it needs to be changed!
Come be a part of something great, move into Deadbolt County Today!!
Check out our Discord for more info: dsc.gg/deadbolt
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 2 ms | 0 |

North America
|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas
20/150
Last checked 5 m ago
Wiped 2 d ago
Procedural Map

North America
PVE 1000X|Kits|Loot+|NoBPs|Events
7/50
Last checked 2 m ago
Wiped 2 d ago
Custom Map

North America
|PvE|Vanilla|2x|NoRaid|NoDecay|
7/150
Last checked 5 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.