
HQM.GG SEA 5x
Asia
Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORP
3/160
Last checked 2 m ago
Wiped 2 d ago
Server admin? Sign in with Steam to claim this server.
Offline
Last checked 3 h ago
0 / 75 players
Procedural Map
5x 51 days live Avg ping 248.4 ms Avg jitter 28.1 ms Wipe halving: 1 days Wipe cycle 7.4 ±1 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 139.99.22.21:23757
First seen 13.08.2026
Last wipe: (15 d ago)
| Wiped | Days since previous |
|---|---|
| 6.5 | |
| 8.4 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 2 Sep 5 Median daily peak 1 (median of daily peaks, not average population)
Observed daily peak
21 full · 0 partial · 10 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 234 ms | 0 | |
| Online | 213 ms | 0 | |
| Online | 232 ms | 0 | |
| Online | 258 ms | 0 | |
| Online | 280 ms | 0 | |
| Online | 289 ms | 0 | |
| Offline | — | — | |
| Online | 306 ms | 0 | |
| Online | 308 ms | 0 | |
| Online | 284 ms | 0 | |
| Online | 278 ms | 0 | |
| Online | 296 ms | 0 | |
| Online | 320 ms | 0 | |
| Online | 285 ms | 0 | |
| Online | 277 ms | 0 | |
| Online | 290 ms | 0 | |
| Online | 271 ms | 0 | |
| Online | 285 ms | 0 | |
| Online | 278 ms | 0 | |
| Online | 304 ms | 0 | |
| Online | 296 ms | 0 | |
| Online | 263 ms | 0 | |
| Online | 303 ms | 0 | |
| Online | 313 ms | 0 | |
| Online | 283 ms | 0 | |
| Online | 283 ms | 0 | |
| Online | 280 ms | 0 | |
| Online | 284 ms | 0 | |
| Online | 283 ms | 0 | |
| Online | 290 ms | 0 | |
| Online | 319 ms | 0 | |
| Online | 303 ms | 1 | |
| Online | 280 ms | 1 | |
| Online | 280 ms | 0 | |
| Online | 280 ms | 0 | |
| Online | 281 ms | 0 | |
| Online | 276 ms | 0 | |
| Online | 280 ms | 0 | |
| Online | 273 ms | 0 | |
| Online | 282 ms | 0 | |
| Online | 280 ms | 0 | |
| Online | 281 ms | 0 | |
| Online | 279 ms | 0 | |
| Online | 285 ms | 0 | |
| Online | 279 ms | 0 | |
| Online | 280 ms | 0 | |
| Online | 268 ms | 0 | |
| Online | 276 ms | 0 | |
| Online | 278 ms | 0 | |
| Online | 293 ms | 0 |

Asia
Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORP
3/160
Last checked 2 m ago
Wiped 2 d ago

Asia
| PVE 5x | Newbie Friendly | Events | Perfectly M
6/100
Last checked 47 s ago
Wiped 2 d ago
Procedural Map

X5 PVE WIPE (2/10)
7/50
Last checked 5 m ago
Wiped 23 h ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.