[SEA] MYSG|RED DOT |PVP|5X

Server admin? Sign in with Steam to claim this server.

Offline

Last checked 3 h ago

0 / 75 players

Procedural Map

5x 51 days live Avg ping 248.4 ms Avg jitter 28.1 ms Wipe halving: 1 days Wipe cycle 7.4 ±1 days

Visit website

Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.

Connect: 139.99.22.21:23757

Share instant-connect link

Connecting…

Steam should be opening now. Didn't work? Use the button below, or connect manually further down.

Open Steam & Connect

How this works

  • Steam opens first — then Rust launches and connects automatically.
  • Be patient — it can take a moment, especially on first launch.
  • One click is enough — clicking multiple times won't help.
connect 139.99.22.21:23757

Steam link not working? This usually means your browser isn't set up to open steam:// links, or Steam isn't installed on this device. Connect manually instead:

  1. Launch Rust
  2. Press F1 to open the console
  3. Paste the command above (copy button next to it) and press Enter

First seen 13.08.2026

Last wipe: (15 d ago)

Wipe history

Wiped Days since previous
6.5
8.4
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 2 Sep 5 Median daily peak 1 (median of daily peaks, not average population)

Observed daily peak

Force wipeWipeWipe012Sep 3Sep 23

21 full · 0 partial · 10 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

012

Ping history from Chicago

293.7ms216msSep 3Sep 23

Jitter history

28.9ms0msSep 3Sep 23

Recent history from Chicago

Checked Status Ping Players
Online 234 ms 0
Online 213 ms 0
Online 232 ms 0
Online 258 ms 0
Online 280 ms 0
Online 289 ms 0
Offline — —
Online 306 ms 0
Online 308 ms 0
Online 284 ms 0
Online 278 ms 0
Online 296 ms 0
Online 320 ms 0
Online 285 ms 0
Online 277 ms 0
Online 290 ms 0
Online 271 ms 0
Online 285 ms 0
Online 278 ms 0
Online 304 ms 0
Online 296 ms 0
Online 263 ms 0
Online 303 ms 0
Online 313 ms 0
Online 283 ms 0
Online 283 ms 0
Online 280 ms 0
Online 284 ms 0
Online 283 ms 0
Online 290 ms 0
Online 319 ms 0
Online 303 ms 1
Online 280 ms 1
Online 280 ms 0
Online 280 ms 0
Online 281 ms 0
Online 276 ms 0
Online 280 ms 0
Online 273 ms 0
Online 282 ms 0
Online 280 ms 0
Online 281 ms 0
Online 279 ms 0
Online 285 ms 0
Online 279 ms 0
Online 280 ms 0
Online 268 ms 0
Online 276 ms 0
Online 278 ms 0
Online 293 ms 0

Other 5x servers in Singapore (low ping)

Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORP

3/160

Last checked 2 m ago

Wiped 2 d ago

9% elapsed91% left

Next wipe in 27 days

5x GatherMax 42 avg wipe peakVanilla

229 ms· Chicago

| PVE 5x | Newbie Friendly | Events | Perfectly M

6/100

Last checked 47 s ago

Wiped 2 d ago

7% elapsed93% left

Next wipe in 27 days

5x Gather17 avg wipe peakVanilla

Procedural Map

232 ms· Chicago

X5 PVE WIPE (2/10)

7/50

Last checked 5 m ago

Wiped 23 h ago

14% elapsed86% left

Next wipe in 6 days

5x Gather11 avg wipe peakVanilla

Procedural Map

239 ms· Chicago

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.