
[SEA] The Den
Asia
Beginners PVP 2X
0/80
Last checked 8 m ago
Wiped 1 d ago
Procedural Map
[SEA] AseanPanda.net | 2x Vanilla | FORCED BP WIPE | 02/10 Server admin? Sign in with Steam to claim this server.
220 ms · Chicago
Jitter 5.3 ms
Last checked 1 m ago
175 / 205 players
AseanPanda Map(Less Lag)
2x 51 days live Avg ping 219.1 ms Avg jitter 8 ms Wipe cycle 4.2 ±2.1 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 104.234.180.19:10001
First seen 13.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 2.5 | |
| 4 | |
| 3 | |
| 4 | |
| 3 | |
| 4 | |
| 3.2 | |
| 4.2 | |
| 9.8 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 248 Oct 2 · 15:59 UTC Median daily peak 117 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
> Map Wipe every Tuesdays and Fridays @ 2PM UTC+8, BP wipe every alternate Fridays @ 2PM UTC+8
> (Next wipe: 02/10/2026 @ 2PM FORCED BP WIPE)
> FREE Steam Wallet, Spotify, Netflix, Nitro, and more for playtime
> NO PAY TO WIN, ONLY PLAY TO WIN
> Custom Events
> Merged Outpost
> 2x Gather Rate and Recycler Speed
> BP Sharing up to T2 items
> 25% off scrap research for small groups
> 4x Gather Rate for Newbies/Fresh Spawns
> Team Limit: 8
> Skinbox, Sign Artist, Custom Sprays Enabled
> Active admins. Newbie friendly.
> For the Community, by the Community.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 220 ms | 163 | |
| Online | 222 ms | 130 | |
| Online | 212 ms | 106 | |
| Online | 219 ms | 72 | |
| Online | 218 ms | 52 | |
| Offline | — | — | |
| Online | 210 ms | 65 | |
| Online | 203 ms | 114 | |
| Online | 212 ms | 212 | |
| Online | 207 ms | 226 | |
| Online | 204 ms | 196 | |
| Online | 202 ms | 156 | |
| Online | 213 ms | 130 | |
| Online | 206 ms | 80 | |
| Online | 213 ms | 1 | |
| Online | 211 ms | 1 | |
| Online | 207 ms | 1 | |
| Online | 203 ms | 1 | |
| Online | 209 ms | 3 | |
| Online | 206 ms | 27 | |
| Online | 216 ms | 42 | |
| Online | 219 ms | 33 | |
| Online | 219 ms | 37 | |
| Online | 210 ms | 50 | |
| Online | 220 ms | 29 | |
| Online | 215 ms | 26 | |
| Online | 204 ms | 17 | |
| Online | 218 ms | 28 | |
| Online | 212 ms | 58 | |
| Online | 227 ms | 82 | |
| Online | 221 ms | 126 | |
| Online | 215 ms | 128 | |
| Online | 220 ms | 112 | |
| Online | 219 ms | 91 | |
| Online | 217 ms | 48 | |
| Online | 220 ms | 33 | |
| Online | 221 ms | 26 | |
| Online | 225 ms | 32 | |
| Online | 214 ms | 66 | |
| Online | 216 ms | 147 | |
| Online | 218 ms | 182 | |
| Online | 225 ms | 219 | |
| Online | 221 ms | 223 | |
| Online | 221 ms | 178 | |
| Online | 221 ms | 90 | |
| Online | 225 ms | 8 | |
| Online | 207 ms | 4 | |
| Online | 216 ms | 2 | |
| Online | 216 ms | 7 | |
| Online | 215 ms | 7 |

Asia
Beginners PVP 2X
0/80
Last checked 8 m ago
Wiped 1 d ago
Procedural Map

Asia
Beginners PVE 2X|Solo/Duo
5/80
Last checked 1 m ago
Wiped 1 d ago
Procedural Map
2x Vanilla+ | MAX3 | Raid Hours
0/150
Last checked 3 m ago
Wiped 16 h ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.