[SEA] AseanPanda.net | 2x Vanilla | FORCED BP WIPE | 02/10 banner

[SEA] AseanPanda.net | 2x Vanilla | FORCED BP WIPE | 02/10

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220 ms · Chicago

Jitter 1.4 ms

Last checked 3 m ago

200 / 225 players

AseanPanda Map(Less Lag)

2x 51 days live Avg ping 219.1 ms Avg jitter 8 ms Wipe cycle 4.2 ±2.1 days

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Connect: 104.234.180.19:10001

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First seen 13.08.2026

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
2.5
4
3
4
3
4
3.2
4.2
9.8
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 248 Oct 2 · 15:59 UTC Median daily peak 153.5 (median of daily peaks, not average population)

Observed daily peak

WipeForce wipe050100150200250Sep 26Oct 3

8 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

050100150200250

Server info

> Map Wipe every Tuesdays and Fridays @ 2PM UTC+8, BP wipe every alternate Fridays @ 2PM UTC+8
> (Next wipe: 02/10/2026 @ 2PM FORCED BP WIPE)

> FREE Steam Wallet, Spotify, Netflix, Nitro, and more for playtime
> NO PAY TO WIN, ONLY PLAY TO WIN
> Custom Events
> Merged Outpost
> 2x Gather Rate and Recycler Speed
> BP Sharing up to T2 items
> 25% off scrap research for small groups
> 4x Gather Rate for Newbies/Fresh Spawns
> Team Limit: 8
> Skinbox, Sign Artist, Custom Sprays Enabled
> Active admins. Newbie friendly.
> For the Community, by the Community.

Ping history from Chicago

229.3ms208.1msSep 3Oct 3

Jitter history

9.9ms0msSep 3Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 220 ms 163
Online 222 ms 130
Online 212 ms 106
Online 219 ms 72
Online 218 ms 52
Offline — —
Online 210 ms 65
Online 203 ms 114
Online 212 ms 212
Online 207 ms 226
Online 204 ms 196
Online 202 ms 156
Online 213 ms 130
Online 206 ms 80
Online 213 ms 1
Online 211 ms 1
Online 207 ms 1
Online 203 ms 1
Online 209 ms 3
Online 206 ms 27
Online 216 ms 42
Online 219 ms 33
Online 219 ms 37
Online 210 ms 50
Online 220 ms 29
Online 215 ms 26
Online 204 ms 17
Online 218 ms 28
Online 212 ms 58
Online 227 ms 82
Online 221 ms 126
Online 215 ms 128
Online 220 ms 112
Online 219 ms 91
Online 217 ms 48
Online 220 ms 33
Online 221 ms 26
Online 225 ms 32
Online 214 ms 66
Online 216 ms 147
Online 218 ms 182
Online 225 ms 219
Online 221 ms 223
Online 221 ms 178
Online 221 ms 90
Online 225 ms 8
Online 207 ms 4
Online 216 ms 2
Online 216 ms 7
Online 215 ms 7

Other 2x servers in Singapore (low ping)

Beginners PVE 2X|Solo/Duo

11/80

Last checked 3 m ago

Wiped 1 d ago

2x GatherMax 217 avg wipe peakVanilla

Procedural Map

205 ms· Chicago

Jitter2.8 ms

Beginners PVP 2X

0/80

Last checked 2 m ago

Wiped 1 d ago

26% elapsed74% left

Next wipe in 5 days

2x Gather5 avg wipe peakVanilla

Procedural Map

205 ms· Chicago

Jitter3.5 ms

2x Vanilla+ | MAX3 | Raid Hours

0/150

Last checked 24 s ago

Wiped 18 h ago

13% elapsed87% left

Next wipe in 5 days

2x GatherMax 31 avg wipe peakVanilla

Procedural Map

209 ms· Chicago

Jitter0 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.