

|Solo/Duo/Trio|LootX3| JUST WIPED
3/100
Last checked 3 m ago
Wiped 1 d ago
Server admin? Sign in with Steam to claim this server.
233 ms · Chicago
Jitter 9.9 ms
Last checked 5 m ago
0 / 180 players
3x Max 4 51 days live Avg ping 242.8 ms Avg jitter 27 ms Wipe cycle 14.3 ±13.3 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 139.99.116.207:28018
First seen 13.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 28 | |
| 1 | |
| 27 | |
| 1 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 6 Oct 3 · 10:19 UTC Median daily peak 3 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Store - All Rewards - Wipe Info & Alerts: FULLWIPED.COM
★Quests: Visit the NPC Quest building at Outpost to take on unique missions and fairly earn valuable rewards such as Test Generators, weapons, and clothing.
★/raid Alarm – Get Notified on Rust+ & Discord When Raided.
★Raid over 210 unique Raidable Base designs.
★Auto team share or Solo limits (TC-Sam-Doors-Turrets).
★Advantage clan plugin or Solo enforcement with autoban.
★Vehicle Buy & Vending Unlimited Stock.
★Alpha Loot & Unique Gather.
★Faster Recycler & Submersible Pump.
★Stack Size Controller & Faster Craft.
★Home - Outpost TPs.
★Daily Cases & Link Kits & Trade.
★In-Game Shop & Furnace Speed Upgrade.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 233 ms | 4 | |
| Online | 219 ms | 4 | |
| Online | 227 ms | 2 | |
| Online | 236 ms | 1 | |
| Online | 230 ms | 2 | |
| Online | 232 ms | 0 | |
| Online | 236 ms | 2 | |
| Online | 228 ms | 4 | |
| Online | 217 ms | 5 | |
| Online | 231 ms | 3 | |
| Online | 230 ms | 3 | |
| Online | 229 ms | 2 | |
| Online | 231 ms | 1 | |
| Online | 230 ms | 0 | |
| Online | 231 ms | 0 | |
| Online | 280 ms | 0 | |
| Online | 233 ms | 0 | |
| Online | 223 ms | 1 | |
| Online | 243 ms | 2 | |
| Online | 228 ms | 2 | |
| Online | 214 ms | 0 | |
| Online | 218 ms | 0 | |
| Online | 232 ms | 0 | |
| Online | 231 ms | 0 | |
| Online | 219 ms | 0 | |
| Online | 233 ms | 0 | |
| Online | 214 ms | 0 | |
| Online | 231 ms | 0 | |
| Online | 231 ms | 0 | |
| Online | 231 ms | 0 | |
| Online | 230 ms | 0 | |
| Online | 229 ms | 0 | |
| Online | 223 ms | 0 | |
| Online | 224 ms | 0 | |
| Online | 213 ms | 0 | |
| Online | 237 ms | 0 | |
| Online | 232 ms | 0 | |
| Online | 231 ms | 0 | |
| Online | 236 ms | 0 | |
| Online | 227 ms | 0 | |
| Online | 251 ms | 0 | |
| Online | 248 ms | 0 | |
| Online | 236 ms | 0 | |
| Online | 234 ms | 0 | |
| Online | 240 ms | 0 | |
| Online | 227 ms | 0 | |
| Online | 232 ms | 0 | |
| Online | 232 ms | 0 | |
| Online | 232 ms | 1 | |
| Online | 250 ms | 0 |


|Solo/Duo/Trio|LootX3| JUST WIPED
3/100
Last checked 3 m ago
Wiped 1 d ago


|Solo/Duo/Trio/Quad|LootX3| JUST WIPED
4/100
Last checked 1 m ago
Wiped 8 h ago

Asia
| Wiped: 01/10
10/50
Last checked 3 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.