
|US| Paradise Island
North America
|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas
21/150
Last checked 2 m ago
Wiped 1 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
No reading yet from Chicago
Server admin? We haven't been able to get a ping reading for your server from Chicago yet, which can keep it from ranking well for players browsing that region. This usually means a firewall or DDoS-protection rule is blocking the brief, unsolicited connection check we send to your game port — the same kind of lightweight check the game client itself uses, separate from your server's normal browser-listing info. Allowing that check through on your game port should let us start measuring and showing an accurate ping for your server there.
Last checked 1 m ago
74 / 200 players
Custom Map
51 days live
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 168.100.163.39:29013
First seen 13.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 28 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 128 Oct 2 · 00:00 UTC Median daily peak 96 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Scourge is a well-balanced, high-performance modded server that offers players a fast-paced zombie-shooter with emphasis on survival and progression in a ghastly atmosphere.
Information
● Player and building damage disabled
● Monthly wipes [Last wipe: 9/3]
● Active admins and very helpful community
● Decay is active at a vanilla rates to discourage huge bases
● Inactive players removed after 10 days of inactivity
Features
● Zombies: Our custom AI will surely keep you on your toes
● Backpacks: Add additional backpacks into attire slots
● Teleporting: Teleport to players and any placed bed/bag
● Beacons: Deploy beacons at landmarks to teleport
● Revive: Restore your last position leading up to death
● Black Market: Buy and sell resources, items, and more for networth
● Trade: Remote trades with other players from the comfort of your base
● Auto Upgrade: Upgrade your base automatically via cupboard
● Sorter: Sort items in containers with a click of a button
● Remover Tool: Use a salvaged hammer to pick things up or destroy them
● Challenges: Complete challenges to unlock rewards
● Skills: Gain XP from resource gathering to increase efficiency
● Entity Levels: Upgrade production entities to boost your outputs
● Stacks+: All stacks are increased to remove the tedium of storage
● Portable Vehicles: Deploy vehicles from your hotbar
● Instancing: Use public facilities like quarries and GE at the same time as other players
Use /info in chat for a full list of commands, rules and helpful info.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | — | 41 | |
| Online | — | 11 | |
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| Online | — | 85 | |
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| Online | — | 99 | |
| Online | — | 87 | |
| Online | — | 80 | |
| Online | — | 71 | |
| Online | — | 61 | |
| Online | — | 51 | |
| Online | — | 53 | |
| Online | — | 68 | |
| Online | — | 83 | |
| Online | — | 109 | |
| Online | — | 120 | |
| Online | — | 119 | |
| Online | — | 91 | |
| Online | — | 49 | |
| Online | — | 32 | |
| Online | — | 33 | |
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| Online | — | 24 | |
| Online | — | 25 | |
| Online | — | 32 | |
| Online | — | 31 | |
| Online | — | 43 | |
| Online | — | 36 | |
| Online | — | 33 | |
| Online | — | 25 | |
| Online | — | 28 | |
| Online | — | 25 | |
| Online | — | 26 | |
| Online | — | 28 | |
| Online | — | 31 | |
| Online | — | 38 | |
| Online | — | 46 | |
| Online | — | 36 | |
| Online | — | 28 | |
| Online | — | 27 | |
| Online | — | 23 | |
| Online | — | 14 | |
| Online | — | 5 | |
| Online | — | 30 | |
| Online | — | 31 | |
| Online | — | 37 | |
| Online | — | 55 | |
| Online | — | 45 | |
| Online | — | 37 |

North America
|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas
21/150
Last checked 2 m ago
Wiped 1 d ago
Procedural Map

North America
PVE 1000X|Kits|Loot+|NoBPs|Events
8/50
Last checked 3 m ago
Wiped 1 d ago
Custom Map

North America
|PvE|Vanilla|2x|NoRaid|NoDecay|
5/150
Last checked 2 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.