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Cuchao

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Last checked 53 m ago

0 / 40 players

Procedural Map

51 days live Avg ping 21 ms Avg jitter 0 ms

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Connect: 67.222.136.239:7091

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  • Steam opens first — then Rust launches and connects automatically.
  • Be patient — it can take a moment, especially on first launch.
  • One click is enough — clicking multiple times won't help.
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First seen 13.08.2026

Last wipe: (29 d ago)

Wipe history

Wiped Days since previous
—

Ping history from Chicago

21ms21msSep 3Sep 9

Jitter history

0ms0msSep 3Sep 9

Recent history from Chicago

Checked Status Ping Players
Online 21 ms 0
Online 21 ms 0
Online 21 ms 0
Online 21 ms 0
Online 21 ms 0
Online 21 ms 0
Online 21 ms 0
Online 21 ms 0
Online 21 ms 0
Online 21 ms 0
Online 21 ms 0

Other servers in United States (low ping)

|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas

17/150

Last checked 2 m ago

Wiped 1 d ago

6% elapsed94% left

Next wipe in 28 days

31 avg wipe peakVanilla

Procedural Map

<1 ms· Chicago

Jitter0 ms

[US] Void Servers

North America

PVE 1000X|Kits|Loot+|NoBPs|Events

5/50

Last checked 3 m ago

Wiped 1 d ago

1000x Gather23 avg wipe peakVanilla

Custom Map

<1 ms· Chicago

Jitter0 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.