
|US| Paradise Island
North America
|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas
21/150
Last checked 13 s ago
Wiped 1 d ago
Procedural Map
RustForNoobs.com | Mondays | SOLO ONLY | US Server admin? Sign in with Steam to claim this server.
39 ms · Chicago
Jitter 0 ms
Last checked 2 m ago
5 / 100 players
RustForNoobs Generated Maps
Max 1 51 days live Avg ping 39.4 ms Avg jitter 2.4 ms Wipe cycle 5.6 ±1.8 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 64.40.8.27:28014
First seen 13.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 2.9 | |
| 7 | |
| 7 | |
| 7 | |
| 4.1 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 80 Sep 30 · 01:39 UTC Median daily peak 32 (median of daily peaks, not average population)
Observed daily peak
8 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Map - Weekly @ Mondays 5PM CST
BPs - Monthly on Monday after Force
Skip Queue: store.rustfornoobs.com
Discord: discord.gg/rustfornoobs
→ Group limit: 1
→ 50% upkeep
→ Mini's spawn on roads
→ Map size: 3500
Rules:
- No hacking / scripting
- No intentional bug abuse
- No EAC / FP banned alts
- No ban evading
- No racism
Active non playing admins
Full rules: discord.gg/rustfornoobs
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 39 ms | 5 | |
| Online | 39 ms | 5 | |
| Online | 39 ms | 12 | |
| Online | 39 ms | 8 | |
| Online | 39 ms | 12 | |
| Online | 39 ms | 15 | |
| Online | 39 ms | 6 | |
| Online | 39 ms | 13 | |
| Online | 39 ms | 10 | |
| Online | 39 ms | 9 | |
| Online | 39 ms | 7 | |
| Online | 39 ms | 7 | |
| Online | 39 ms | 9 | |
| Online | 39 ms | 9 | |
| Online | 40 ms | 13 | |
| Online | 39 ms | 12 | |
| Online | 39 ms | 9 | |
| Online | 39 ms | 13 | |
| Online | 39 ms | 10 | |
| Online | 39 ms | 6 | |
| Online | 39 ms | 22 | |
| Online | 39 ms | 14 | |
| Online | 40 ms | 12 | |
| Online | 39 ms | 18 | |
| Online | 39 ms | 21 | |
| Online | 39 ms | 37 | |
| Online | 39 ms | 40 | |
| Online | 39 ms | 29 | |
| Online | 39 ms | 37 | |
| Online | 39 ms | 33 | |
| Online | 39 ms | 25 | |
| Online | 39 ms | 19 | |
| Online | 39 ms | 22 | |
| Online | 39 ms | 33 | |
| Online | 39 ms | 34 | |
| Online | 39 ms | 54 | |
| Online | 39 ms | 75 | |
| Online | 39 ms | 66 | |
| Online | 39 ms | 43 | |
| Online | 39 ms | 46 | |
| Online | 39 ms | 33 | |
| Online | 39 ms | 36 | |
| Online | 39 ms | 28 | |
| Online | 39 ms | 42 | |
| Online | 39 ms | 32 | |
| Online | 39 ms | 55 | |
| Online | 39 ms | 60 | |
| Online | 39 ms | 67 | |
| Online | 39 ms | 45 | |
| Online | 39 ms | 4 |

North America
|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas
21/150
Last checked 13 s ago
Wiped 1 d ago
Procedural Map

North America
PVE 1000X|Kits|Loot+|NoBPs|Events
8/50
Last checked 1 m ago
Wiped 1 d ago
Custom Map

North America
|PvE|Vanilla|2x|NoRaid|NoDecay|
5/150
Last checked 4 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.