RUSTREBELS.COM (US) | SMALL | ONEGRID | ONE GRID | TRIO banner

RUSTREBELS.COM (US) | SMALL | ONEGRID | ONE GRID | TRIO

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No reading yet from Chicago

Server admin? We haven't been able to get a ping reading for your server from Chicago yet, which can keep it from ranking well for players browsing that region. This usually means a firewall or DDoS-protection rule is blocking the brief, unsolicited connection check we send to your game port — the same kind of lightweight check the game client itself uses, separate from your server's normal browser-listing info. Allowing that check through on your game port should let us start measuring and showing an accurate ping for your server there.

Last checked 5 m ago

0 / 50 players

Custom Map

Max 3 51 days live Wipe cycle 4.9 ±2.6 days

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Connect: 66.51.99.46:28005

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  • Be patient — it can take a moment, especially on first launch.
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First seen 13.08.2026

Next wipe: (in 29 days) Predicted

Last wipe: (15 h ago)

Wipe history

Wiped Days since previous
1.2
5.8
7
7
7
1.2
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 2 Sep 22 · 02:27 UTC Median daily peak 0 (median of daily peaks, not average population)

Observed daily peak

Force wipeWipeWipeWipeWipeForce wipeWipe012Sep 3Oct 3

31 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

012

Server info

Wipe: Every Friday @ 7 PM CT | Last wipe: 9/26
Map size: 1000 | BP Wipe: Monthly

Welcome to One Grid 2x!

Fresh custom map, no kits, no teleport, no pay-to-win.
Cobalt Office controls the center. Bradley island controls the high tier.
Small map. Fast fights. Weekly chaos.

• 2x Gather (1.5x Sulfur)
• 2x Smelting (50% fuel usage)
• Faster Recycling (50% faster)
• Instant Craft (QoL only – no instant boom)
• Balanced BetterLoot (no loot spam)
• Custom Vending System (Build / PvP / Components)
• Cash Currency found in crates
• Cash can be used to buy Heli Signals
• Light Offline Raid Protection (reduced damage, no abuse)
• Raidblock active — no escape, no excuses.
• Weekly Map Wipes | Monthly BP Wipes
• Active Non-Playing Admins

No kits. No teleport. No pay-to-win.

Small map. Fast progression. Real PvP.
Control the grid — or get wiped.

Recent history from Chicago

Checked Status Ping Players
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Other servers in United States (low ping)

|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas

20/150

Last checked 2 m ago

Wiped 1 d ago

6% elapsed94% left

Next wipe in 28 days

31 avg wipe peakVanilla

Procedural Map

<1 ms· Chicago

Jitter0 ms

[US] Void Servers

North America

PVE 1000X|Kits|Loot+|NoBPs|Events

6/50

Last checked 4 m ago

Wiped 1 d ago

1000x Gather23 avg wipe peakVanilla

Custom Map

<1 ms· Chicago

Jitter0 ms

|PvE|Vanilla|2x|NoRaid|NoDecay|

5/150

Last checked 2 m ago

Wiped 1 d ago

6% elapsed94% left

Next wipe in 28 days

2x Gather6 avg wipe peakVanilla

Procedural Map

<1 ms· Chicago

Jitter0 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.