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Destroyer PVE 1000x

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34 ms · Chicago

Last checked 3 m ago

0 / 50 players

Procedural Map

1000x 51 days live Avg ping 35.7 ms Avg jitter 2.9 ms

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Connect: 78.142.218.162:28340

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First seen 13.08.2026

Last wipe: (2 d ago)

Wipe history

Wiped Days since previous
28
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 10 Oct 1 · 16:56 UTC Median daily peak 5 (median of daily peaks, not average population)

Observed daily peak

Force wipe0246810Sep 27Oct 4

8 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

0246810

Server info

✔ Wipe Schedule · Twice A Month Wipe
✔Do NOT cheat. Any cheating will result in a ban
✔Do NOT grief. ANYONE judged to be griefing will get 1 warning, then banned
✔Report suspected cheaters/griefers to the admins via DM on discord, not in the ingame chat
✔Do NOT use another players base for anything (unless in a team). Again 1 warning, then banned
✔NO eploits
✔NO spamming in chat
✔NO spamming deployables
✔NO racism. Banned imediately, NO warning
✔No toxicity
✔DO NOT enter other players bases, furnaces, refinaries. They are not yours
✔Any inappropriate images/signs WILL be removed. If you try to place them again you will be banned

Ping history from Chicago

42.9ms34msSep 4Oct 4

Jitter history

9.4ms0msSep 4Oct 4

Recent history from Chicago

Checked Status Ping Players
Online 34 ms 3
Online 34 ms 2
Online 34 ms 3
Online 34 ms 0
Online 37 ms 2
Online 34 ms 0
Online 34 ms 0
Online 34 ms 1
Online 34 ms 4
Online 36 ms 3
Online 36 ms 0
Online 36 ms 0
Online 36 ms 1
Online 36 ms 2
Offline — —
Online 36 ms 2
Online 36 ms 2
Online 36 ms 1
Online 39 ms 2
Online 36 ms 3
Online 36 ms 4
Online 36 ms 0
Online 36 ms 9
Online 34 ms 4
Online 34 ms 2
Online 34 ms 2
Online 34 ms 0
Online 34 ms 0
Online 34 ms 1
Online 34 ms 2
Online 34 ms 2
Online 37 ms 0
Online 34 ms 0
Online 34 ms 1
Online 34 ms 2
Online 34 ms 0
Online 34 ms 2
Online 34 ms 1
Online 34 ms 1
Online 34 ms 2
Online 34 ms 1
Online 34 ms 1
Online 37 ms 1
Online 34 ms 1
Online 34 ms 1
Online 34 ms 1
Online 34 ms 3
Online 34 ms 2
Online 34 ms 1
Online 34 ms 2

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Custom Map

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Procedural Map

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Jitter0 ms

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Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.