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MICRO-RUST x50 - x100 MAX5

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No reading yet from Chicago

Server admin? We haven't been able to get a ping reading for your server from Chicago yet, which can keep it from ranking well for players browsing that region. This usually means a firewall or DDoS-protection rule is blocking the brief, unsolicited connection check we send to your game port — the same kind of lightweight check the game client itself uses, separate from your server's normal browser-listing info. Allowing that check through on your game port should let us start measuring and showing an accurate ping for your server there.

Last checked 2 m ago

348 / 380 players (8 queued)

Micro-Rust

50x Max 5 Modded 57 days live Avg ping 134.9 ms Avg jitter 8.6 ms Wipe cycle 7 ±0.5 days

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Connect: 37.230.228.133:35300

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  • One click is enough — clicking multiple times won't help.
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First seen 07.08.2026

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
6.3
7
7
7.7
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 424 Sep 26 · 12:45 UTC Median daily peak 378.5 (median of daily peaks, not average population)

Observed daily peak

Force wipe0100200300400500Sep 26Oct 3

8 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

0100200300400500

Server info

|/kit| |/info| |/chat| |/rec| |/craft| |/bp| |TOP|

Увеличенное ХП постройкам ночью на 50% / 1:00-6:00 по МСК

Нет лимита на стройку

Турели без электричества

Карманный переработчик /rec

Огненные перчатки

Дополнительный рюкзак

Не ломаемые предметы

Инфо панель /info

Ping history from Chicago

149.3ms126.7msSep 3Oct 3

Jitter history

29.1ms0msSep 3Oct 3

Recent history from Chicago

Checked Status Ping Players
Online — 363
Online 134 ms 339
Online 132 ms 330
Online 122 ms 207
Offline — —
Online 123 ms 44
Online 134 ms 91
Online 133 ms 168
Online — 274
Online 132 ms 379
Online 121 ms 347
Online 133 ms 355
Online 122 ms 331
Online 122 ms 257
Online 127 ms 135
Online 134 ms 68
Online 140 ms 48
Online 130 ms 79
Online 134 ms 141
Online 129 ms 242
Online 123 ms 359
Online 130 ms 369
Online 133 ms 341
Online 132 ms 248
Online 134 ms 155
Online 123 ms 56
Online 132 ms 25
Online 123 ms 14
Online 122 ms 70
Online 129 ms 199
Online — 324
Online — 342
Online — 325
Online 130 ms 230
Online 129 ms 160
Online 122 ms 85
Online 133 ms 30
Online 122 ms 25
Online — 59
Online 129 ms 139
Online 123 ms 308
Online 123 ms 328
Online 133 ms 325
Online 123 ms 282
Online — 182
Online 133 ms 149
Online 132 ms 55
Online 122 ms 29
Online 128 ms 47
Online 122 ms 120

Other 50x servers in Russia (low ping)

X50 | NO WORKBENCH | FREE VIP | LOOT+ ] 2.10

32/150

Last checked 3 m ago

Wiped 1 d ago

50x Gather26 avg wipe peakVanilla

Custom Map

123 ms· Chicago

X50 | NOLIMIT | 02.10

19/150

Last checked 2 m ago

Wiped 1 d ago

50x Gather54 avg wipe peakVanilla

Custom Map

123 ms· Chicago

X50 | BARREN | FPS+ | MAX 5 | LOOT+ | KITS | SKIN

3/300

Last checked 1 m ago

Wiped 1 d ago

50x GatherMax 54 avg wipe peakVanilla

Custom Map

131 ms· Chicago

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.