

22/150
Last checked 4 m ago
Wiped 2 d ago
Custom Map
MICRO-RUST x50 - x100 MAX5
Server admin? Sign in with Steam to claim this server.
No reading yet from Chicago
Server admin? We haven't been able to get a ping reading for your server from Chicago yet, which can keep it from ranking well for players browsing that region. This usually means a firewall or DDoS-protection rule is blocking the brief, unsolicited connection check we send to your game port — the same kind of lightweight check the game client itself uses, separate from your server's normal browser-listing info. Allowing that check through on your game port should let us start measuring and showing an accurate ping for your server there.
Last checked 1 m ago
340 / 380 players
Micro-Rust
50x Max 5 Modded 57 days live Avg ping 134.9 ms Avg jitter 8.6 ms Wipe cycle 7 ±0.5 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 37.230.228.133:35300
First seen 07.08.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 6.3 | |
| 7 | |
| 7 | |
| 7.7 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 439 Sep 25 · 17:45 UTC Median daily peak 373 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
|/kit| |/info| |/chat| |/rec| |/craft| |/bp| |TOP|
Увеличенное ХП постройкам ночью на 50% / 1:00-6:00 по МСК
Нет лимита на стройку
Турели без электричества
Карманный переработчик /rec
Огненные перчатки
Дополнительный рюкзак
Не ломаемые предметы
Инфо панель /info
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | — | 363 | |
| Online | 134 ms | 339 | |
| Online | 132 ms | 330 | |
| Online | 122 ms | 207 | |
| Offline | — | — | |
| Online | 123 ms | 44 | |
| Online | 134 ms | 91 | |
| Online | 133 ms | 168 | |
| Online | — | 274 | |
| Online | 132 ms | 379 | |
| Online | 121 ms | 347 | |
| Online | 133 ms | 355 | |
| Online | 122 ms | 331 | |
| Online | 122 ms | 257 | |
| Online | 127 ms | 135 | |
| Online | 134 ms | 68 | |
| Online | 140 ms | 48 | |
| Online | 130 ms | 79 | |
| Online | 134 ms | 141 | |
| Online | 129 ms | 242 | |
| Online | 123 ms | 359 | |
| Online | 130 ms | 369 | |
| Online | 133 ms | 341 | |
| Online | 132 ms | 248 | |
| Online | 134 ms | 155 | |
| Online | 123 ms | 56 | |
| Online | 132 ms | 25 | |
| Online | 123 ms | 14 | |
| Online | 122 ms | 70 | |
| Online | 129 ms | 199 | |
| Online | — | 324 | |
| Online | — | 342 | |
| Online | — | 325 | |
| Online | 130 ms | 230 | |
| Online | 129 ms | 160 | |
| Online | 122 ms | 85 | |
| Online | 133 ms | 30 | |
| Online | 122 ms | 25 | |
| Online | — | 59 | |
| Online | 129 ms | 139 | |
| Online | 123 ms | 308 | |
| Online | 123 ms | 328 | |
| Online | 133 ms | 325 | |
| Online | 123 ms | 282 | |
| Online | — | 182 | |
| Online | 133 ms | 149 | |
| Online | 132 ms | 55 | |
| Online | 122 ms | 29 | |
| Online | 128 ms | 47 | |
| Online | 122 ms | 120 |


22/150
Last checked 4 m ago
Wiped 2 d ago
Custom Map


17/150
Last checked 2 m ago
Wiped 2 d ago
Custom Map


Russia
X50 | BARREN | FPS+ | MAX 5 | LOOT+ | KITS | SKIN
0/300
Last checked 56 s ago
Wiped 2 d ago
Custom Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.