
|US| Paradise Island
North America
|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas
27/150
Last checked 2 m ago
Wiped 1 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
No reading yet from Chicago
Server admin? We haven't been able to get a ping reading for your server from Chicago yet, which can keep it from ranking well for players browsing that region. This usually means a firewall or DDoS-protection rule is blocking the brief, unsolicited connection check we send to your game port — the same kind of lightweight check the game client itself uses, separate from your server's normal browser-listing info. Allowing that check through on your game port should let us start measuring and showing an accurate ping for your server there.
Last checked 2 m ago
69 / 200 players
Max 2 No BP wipe 51 days live
Connect: 89.28.237.47:28017
First seen 13.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 28 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 102 Oct 3 · 03:23 UTC Median daily peak 24 (median of daily peaks, not average population)
Observed daily peak
8 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Not enough wipe history yet to compare cycles — this fills in as more wipes complete.
★ We're not a server, We're a standard ★
— THE SERVER —
• DUO — max team of 2
• Blueprints NEVER wipe
• Monthly wipe, first Thursday
• 4000 custom map · 50% upkeep · reverted heli
— QUALITY OF LIFE —
• Custom Outpost & traveling vendor
• Recyclers + drone terminals at Fishing Villages & Barns
• 18 turrets · 25 bags · 500m drones · 10 markers
• Live leaderboards · wallpapers · map vote · Rascal Radio
— FAIR PLAY —
• NO PAY-TO-WIN
• Active anti-cheat & anti-team detection
• Cheats / scripts / Rust-EAC alts = PERMANENT ban
• No VAC/Rust bans under 365 days · VPNs whitelisted
• Very active admins who do NOT play
• Daily 9am EST restart · DDoS protected
— COMMUNITY —
• discord.rustyrascals.org
• store.rustyrascals.org
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | — | 30 | |
| Online | — | 39 | |
| Online | — | 50 | |
| Online | — | 78 | |
| Online | — | 96 | |
| Online | — | 63 | |
| Online | — | 77 | |
| Online | — | 68 | |
| Online | — | 55 | |
| Online | — | 41 | |
| Online | — | 27 | |
| Online | — | 35 | |
| Online | — | 31 | |
| Online | — | 46 | |
| Online | — | 51 | |
| Online | — | 70 | |
| Online | — | 59 | |
| Online | — | 65 | |
| Online | — | 57 | |
| Online | — | 41 | |
| Online | — | 7 | |
| Online | — | 4 | |
| Online | — | 4 | |
| Online | — | 3 | |
| Online | — | 9 | |
| Online | — | 14 | |
| Online | — | 17 | |
| Online | — | 13 | |
| Online | — | 10 | |
| Online | — | 5 | |
| Online | — | 7 | |
| Online | — | 9 | |
| Online | — | 5 | |
| Online | — | 3 | |
| Online | — | 5 | |
| Online | — | 3 | |
| Online | — | 14 | |
| Online | — | 10 | |
| Online | — | 9 | |
| Online | — | 8 | |
| Online | — | 7 | |
| Online | — | 7 | |
| Online | — | 8 | |
| Online | — | 6 | |
| Online | — | 6 | |
| Online | — | 8 | |
| Online | — | 13 | |
| Online | — | 13 | |
| Online | — | 12 | |
| Online | — | 8 |

North America
|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas
27/150
Last checked 2 m ago
Wiped 1 d ago
Procedural Map

North America
PVE 1000X|Kits|Loot+|NoBPs|Events
11/50
Last checked 3 m ago
Wiped 1 d ago
Custom Map

North America
5/150
Last checked 1 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.