
|US| Paradise Island
North America
|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas
17/150
Last checked 1 m ago
Wiped 1 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
No reading yet from Chicago
Server admin? We haven't been able to get a ping reading for your server from Chicago yet, which can keep it from ranking well for players browsing that region. This usually means a firewall or DDoS-protection rule is blocking the brief, unsolicited connection check we send to your game port — the same kind of lightweight check the game client itself uses, separate from your server's normal browser-listing info. Allowing that check through on your game port should let us start measuring and showing an accurate ping for your server there.
Last checked 3 m ago
55 / 200 players
Custom Map
51 days live
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 168.100.163.39:29015
First seen 13.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 28 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 141 Oct 3 · 03:16 UTC Median daily peak 57 (median of daily peaks, not average population)
Observed daily peak
8 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Pure is a well-balanced, high-performance vanilla server that offers players a pure experience so they can play the game as it's meant to be played without the fear of other players.
Information
● Decay is active at a low rate to discourage huge bases
● Player and building damage disabled
● Monthly wipes [Last wipe: 9/3]
● Active admins and very helpful community
● Inactive players removed after 10 days of inactivity
Rules
● No raiding, griefing or looting of any kind.
● No mic/chat spam, disrespect, racism, harassment, discrimination or controversial topics.
● No camping loot rooms, monuments or any highly concentrated areas.
● You may build in caves if you ensure safe passage for players.
● No blocking waterways, monuments or monopolising large areas of land.
● Avoid excessive buildings that cause performance issues.
Use /help in chat for a full list of commands, rules and helpful information.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | — | 60 | |
| Online | — | 38 | |
| Online | — | 68 | |
| Online | — | 96 | |
| Online | — | 132 | |
| Online | — | 131 | |
| Online | — | 127 | |
| Online | — | 105 | |
| Online | — | 99 | |
| Online | — | 77 | |
| Online | — | 68 | |
| Online | — | 55 | |
| Online | — | 52 | |
| Online | — | 66 | |
| Online | — | 93 | |
| Online | — | 126 | |
| Online | — | 129 | |
| Online | — | 117 | |
| Online | — | 110 | |
| Online | — | 80 | |
| Online | — | 19 | |
| Online | — | 16 | |
| Online | — | 11 | |
| Online | — | 12 | |
| Online | — | 16 | |
| Online | — | 24 | |
| Online | — | 33 | |
| Online | — | 29 | |
| Online | — | 20 | |
| Online | — | 20 | |
| Online | — | 16 | |
| Online | — | 21 | |
| Online | — | 17 | |
| Online | — | 10 | |
| Online | — | 12 | |
| Online | — | 18 | |
| Online | — | 29 | |
| Online | — | 29 | |
| Online | — | 17 | |
| Online | — | 17 | |
| Online | — | 14 | |
| Online | — | 11 | |
| Online | — | 5 | |
| Online | — | 5 | |
| Online | — | 26 | |
| Online | — | 36 | |
| Online | — | 53 | |
| Online | — | 41 | |
| Online | — | 32 | |
| Online | — | 36 |

North America
|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas
17/150
Last checked 1 m ago
Wiped 1 d ago
Procedural Map

North America
PVE 1000X|Kits|Loot+|NoBPs|Events
8/50
Last checked 2 m ago
Wiped 1 d ago
Custom Map

North America
|PvE|Vanilla|2x|NoRaid|NoDecay|
4/150
Last checked 32 s ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.