WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED banner

WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED

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20 ms · Chicago

Jitter 4.2 ms

Last checked 3 m ago

152 / 200 players

2x Max 4 Modded 51 days live Avg ping 23.5 ms Avg jitter 2.2 ms Wipe cycle 3.1 ±2 days

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Connect: 162.222.16.156:28010

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First seen 13.08.2026

Last wipe: (22 h ago)

Wipe history

Wiped Days since previous
1
2.7
3
4
1
2.3
4
3
4
3
1
9.8
1
2
4
3
3.6
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 758 Sep 21 · 23:47 UTC Median daily peak 255 (median of daily peaks, not average population)

Observed daily peak

Force wipeWipeWipeWipeWipeWipeWipeWipeWipeWipeForce wipeWipe0200400600800Sep 3Oct 3

31 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

0100200300

Server info

Welcome to WarBandits.gg 2x Solo/Duo/Trio/Quad!
- 2x Gather Rates
- 2x Crafting Speed
- 2x Components and Scrap
- Recyclers at additional monuments
- Custom Loot Tables
- Custom High Performance Maps
- Extended Workbench range
- Long Days & Short Nights
- Group Limit: 4
- Active Staff
- Fast Smelt

Discord: Discord.gg/warbandits
Website: https://warbandits.gg

Ping history from Chicago

24.5ms21msSep 3Oct 3

Jitter history

3ms0msSep 3Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 20 ms 89
Online 26 ms 60
Online 24 ms 85
Online 26 ms 298
Online 24 ms 397
Online 23 ms 462
Online 26 ms 502
Online 23 ms 473
Online 21 ms 371
Online 22 ms 37
Online 21 ms 14
Online 21 ms 15
Online 20 ms 14
Online 21 ms 17
Online 21 ms 17
Online 22 ms 24
Online 22 ms 28
Online 20 ms 25
Online 20 ms 37
Online 21 ms 38
Online 20 ms 255
Online 23 ms 254
Online 26 ms 254
Online 23 ms 2
Online 26 ms 12
Online 24 ms 20
Online 24 ms 44
Online 23 ms 58
Online 23 ms 74
Online 26 ms 66
Online 21 ms 44
Online 24 ms 30
Online 23 ms 20
Online 24 ms 18
Online 26 ms 58
Online 23 ms 99
Online 22 ms 151
Online 20 ms 248
Online 23 ms 151
Online 23 ms 175
Online 23 ms 141
Online 21 ms 73
Online 24 ms 54
Online 26 ms 63
Online 26 ms 83
Online 23 ms 287
Online 26 ms 480
Online 26 ms 631
Online 23 ms 731
Online 26 ms 599

Other 2x servers in United States (low ping)

|PvE|Vanilla|2x|NoRaid|NoDecay|

5/150

Last checked 25 s ago

Wiped 1 d ago

6% elapsed94% left

Next wipe in 28 days

2x Gather6 avg wipe peakVanilla

Procedural Map

<1 ms· Chicago

Jitter0 ms

Kitsune's 2x 10/1

North America

Biweekly. BetterNpcs. Zombies. Raidable bases

1/50

Last checked 3 m ago

Wiped 1 d ago

14% elapsed86% left

Next wipe in 12 days

2x Gather2 avg wipe peakVanilla

Procedural Map

<1 ms· Chicago

[US] RustHaven Main

North America

2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN

1/50

Last checked 3 m ago

Wiped 1 d ago

2x Gather4 avg wipe peakVanilla

Dark Ages

<1 ms· Chicago

Jitter0 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.