
|US| Paradise Island
North America
|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas
24/150
Last checked 24 s ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
38 ms · Chicago
Last checked 3 m ago
1 / 10 players
Procedural Map
51 days live Avg ping 38.3 ms Avg jitter 1.3 ms Wipe halving: 2 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 157.85.90.112:21878
First seen 13.08.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 28 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 2 Oct 2 · 11:48 UTC Median daily peak 1 (median of daily peaks, not average population)
Observed daily peak
6 full · 0 partial · 2 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 38 ms | 0 | |
| Online | 38 ms | 0 | |
| Online | 38 ms | 1 | |
| Online | 38 ms | 1 | |
| Online | 38 ms | 1 | |
| Online | 38 ms | 1 | |
| Online | 38 ms | 1 | |
| Online | 38 ms | 0 | |
| Online | 38 ms | 0 | |
| Online | 38 ms | 1 | |
| Online | 38 ms | 1 | |
| Online | 38 ms | 1 | |
| Offline | 47 ms | — | |
| Online | 38 ms | 0 | |
| Online | 38 ms | 0 | |
| Online | 38 ms | 0 | |
| Online | 38 ms | 0 | |
| Online | 38 ms | 0 | |
| Online | 38 ms | 0 | |
| Online | 38 ms | 0 | |
| Online | 38 ms | 0 | |
| Online | 38 ms | 0 | |
| Online | 38 ms | 0 | |
| Online | 38 ms | 0 | |
| Online | 38 ms | 0 | |
| Online | 38 ms | 0 | |
| Online | 38 ms | 0 | |
| Online | 38 ms | 0 | |
| Online | 36 ms | 0 | |
| Online | 36 ms | 0 | |
| Online | 36 ms | 0 | |
| Online | 36 ms | 0 | |
| Online | 36 ms | 1 | |
| Online | 36 ms | 0 | |
| Online | 36 ms | 0 | |
| Online | 36 ms | 0 | |
| Online | 36 ms | 0 | |
| Online | 36 ms | 0 | |
| Online | 36 ms | 0 | |
| Online | 38 ms | 0 | |
| Online | 38 ms | 0 | |
| Online | 38 ms | 0 | |
| Online | 38 ms | 0 | |
| Online | 38 ms | 0 | |
| Online | 38 ms | 0 | |
| Online | 38 ms | 0 | |
| Online | 38 ms | 0 | |
| Online | 38 ms | 1 | |
| Online | 38 ms | 1 | |
| Online | 38 ms | 1 |

North America
|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas
24/150
Last checked 24 s ago
Wiped 2 d ago
Procedural Map

North America
PVE 1000X|Kits|Loot+|NoBPs|Events
9/50
Last checked 1 m ago
Wiped 2 d ago
Custom Map

North America
7/150
Last checked 3 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.