US RUST PVE - No Killing | No Raiding | No Upkeep banner

US RUST PVE - No Killing | No Raiding | No Upkeep

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39 ms · Chicago

Last checked 7 s ago

26 / 100 players

Procedural Map

51 days live Avg ping 39.3 ms Avg jitter 2.1 ms

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Connect: 216.39.240.25:28014

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First seen 13.08.2026

Last wipe: (2 d ago)

Wipe history

Wiped Days since previous
28
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 35 Oct 3 · 01:40 UTC Median daily peak 19 (median of daily peaks, not average population)

Observed daily peak

Force wipe010203040Sep 4Oct 4

31 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

010203040

Server info

RUST PVE (PG) provides a high-performance PVE server so you can play Rust as it was meant to be played, without the fear of what other players may do while exploring the rich gameplay Rust has to offer. Whether you want to learn more about electricity, crossbreeding methods for plants, or simply want to go ham on the NPCs, you've found your home here at RUSTPVE.

Server Information...
✪Upkeep disabled
✪Player and building damage disabled
✪Wipes On First Thursday Of Each Month
✪Inactive players removed after 7 days of inactivity.

Features

✪Buy/Sell/Trade to your hearts content.
✪Vehicles - Cars, minicopters, scrap helicopters, boats, hot air balloons, and tanks too (coming soon).

Rules:
✪No raiding, griefing or looting of any kind.
✪No mic or chat spam, player disrespect, racism or harassment.
✪No camping loot rooms, monuments or any highly concentrated areas.
✪You may build in caves but you must ensure safe passage for players.
✪No blocking waterways or blocking access to them from land, building around monuments or large areas of land (ask an admin if you are unsure).

PVE EVENTS:
✪Raidable Bases.
✪HeliPad Launch Event.
✪Cargo Plane Crash.
✪Convoy Event.
✪Armored Train Even.

Enjoy!

Ping history from Chicago

45.8ms38.4msSep 4Oct 3

Jitter history

7.5ms0msSep 4Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 39 ms 30
Online 39 ms 4
Online 39 ms 0
Online 39 ms 5
Online 39 ms 7
Online 39 ms 23
Online 39 ms 31
Online 39 ms 21
Online 39 ms 18
Online 39 ms 15
Online 39 ms 15
Online 39 ms 10
Online 39 ms 3
Online 40 ms 0
Online 39 ms 5
Online 39 ms 8
Online 40 ms 20
Online 39 ms 28
Online 39 ms 19
Online 39 ms 13
Online 39 ms 10
Online 39 ms 0
Online 39 ms 1
Online 39 ms 2
Online 39 ms 1
Online 39 ms 1
Online 39 ms 4
Online 39 ms 3
Online 39 ms 7
Online 39 ms 4
Online 39 ms 4
Online 39 ms 2
Online 39 ms 3
Online 39 ms 4
Online 39 ms 2
Online 39 ms 3
Online 39 ms 2
Online 39 ms 5
Online 39 ms 3
Online 39 ms 4
Online 39 ms 4
Online 39 ms 4
Online 39 ms 4
Online 40 ms 2
Online 39 ms 3
Online 40 ms 1
Online 39 ms 2
Online 39 ms 3
Online 39 ms 4
Online 39 ms 6

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Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.