
|US| Paradise Island
North America
|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas
26/150
Last checked 4 m ago
Wiped 2 d ago
Procedural Map
Rusty Goats | Vanilla+ | Solo/Duo/Trio | Monthly Server admin? Sign in with Steam to claim this server.
Offline
Last checked 2 h ago
0 / 40 players
Custom Map
Max 3 51 days live
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 156.236.84.29:28030
First seen 13.08.2026
RUSTY GOATS | VANILLA+ | SOLO/DUO/TRIO | MONTHLY
No wheels reinvented here. Just Rust, tuned to respect your time.
WHY PLAY HERE
- Vanilla rates - earn it the way Rust intended
- Solo, Duo, Trio - group limit enforced, no zerg loopholes
- Auto Pickup, Auto Lock, Chest Stacks & more - skip the busywork
- Locked crates hack 2x faster, fewer minis overhead
- QoL only. Nothing here wins you the fight, it just saves you the grind
Wipes monthly, first Thursday, 2PM ET. Map + blueprints wiped, everyone starts fresh.
RULES
Don't be a dick. No cheating/scripting/exploits. No racism or harassment. English in global chat.
!bangs for commands - https://rustygoats.net

North America
|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas
26/150
Last checked 4 m ago
Wiped 2 d ago
Procedural Map

North America
PVE 1000X|Kits|Loot+|NoBPs|Events
8/50
Last checked 3 s ago
Wiped 2 d ago
Custom Map

North America
7/150
Last checked 2 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.