
|US| Paradise Island
North America
|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas
16/150
Last checked 4 m ago
Wiped 1 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
39 ms · Chicago
Jitter 0 ms
Last checked 3 m ago
1 / 140 players
Procedural Map
51 days live Avg ping 39.7 ms Avg jitter 2.9 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 104.238.229.7:28056
First seen 13.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 28 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 4 Sep 26 · 19:57 UTC Median daily peak 2.5 (median of daily peaks, not average population)
Observed daily peak
8 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Next Wipe 10/1/2026!
A PVE Only server.
Please read the server rules below.
-NO Player Killing
-NO killing sleepers
-NO Looting\Raiding
-Using Turrets or Traps to defend a base IS permissible. If armed, they must be placed inside the base or enclosed in high walls to prevent the accidental attacking of innocent players nearby.
-SAM Sites can be used as decoration. Cannot be powered or loaded.
-Items\Loot abandoned on the map is fair game
-Taking loot from an obviously decaying base IS permissible. However, destroying TCs (even on a decaying base) is not allowed. Also, do not further destroy the base. If you mistakenly kill a sleeper in their decaying base it will be considered raiding.
-If a base door is left open or it has an open window or roof, but the base is not obviously decaying that is NOT considered abandoned and taking loot or damaging the base will be considered looting/raiding.
-Taking a horse from a trough or taking food from a trough is looting. Same for fish traps.
Anyone found in violation of these rules will be banned.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 39 ms | 1 | |
| Online | 39 ms | 0 | |
| Online | 39 ms | 1 | |
| Online | 39 ms | 1 | |
| Online | 39 ms | 1 | |
| Online | 39 ms | 2 | |
| Online | 39 ms | 1 | |
| Online | 39 ms | 0 | |
| Online | 39 ms | 1 | |
| Online | 40 ms | 0 | |
| Online | 39 ms | 0 | |
| Online | 40 ms | 0 | |
| Online | 39 ms | 0 | |
| Online | 39 ms | 1 | |
| Online | 39 ms | 0 | |
| Online | 39 ms | 3 | |
| Online | 39 ms | 1 | |
| Online | 39 ms | 1 | |
| Online | 39 ms | 0 | |
| Online | 40 ms | 1 | |
| Online | 40 ms | 1 | |
| Online | 39 ms | 1 | |
| Online | 39 ms | 1 | |
| Online | 40 ms | 1 | |
| Online | 40 ms | 1 | |
| Online | 39 ms | 1 | |
| Online | 39 ms | 1 | |
| Online | 40 ms | 1 | |
| Online | 39 ms | 1 | |
| Online | 39 ms | 2 | |
| Online | 39 ms | 1 | |
| Online | 40 ms | 1 | |
| Online | 40 ms | 1 | |
| Online | 39 ms | 1 | |
| Online | 39 ms | 1 | |
| Online | 39 ms | 2 | |
| Online | 39 ms | 1 | |
| Online | 39 ms | 1 | |
| Online | 39 ms | 2 | |
| Online | 39 ms | 2 | |
| Online | 39 ms | 2 | |
| Online | 39 ms | 1 | |
| Online | 39 ms | 1 | |
| Online | 40 ms | 1 | |
| Online | 39 ms | 2 | |
| Online | 39 ms | 1 | |
| Online | 39 ms | 1 | |
| Online | 39 ms | 1 | |
| Online | 39 ms | 1 | |
| Online | 40 ms | 1 |

North America
|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas
16/150
Last checked 4 m ago
Wiped 1 d ago
Procedural Map

North America
PVE 1000X|Kits|Loot+|NoBPs|Events
5/50
Last checked 38 s ago
Wiped 1 d ago
Custom Map

North America
3/150
Last checked 2 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.