[PVEP] 10x WolfRangerNation [100x] [1000x][Wolf Ranger Nation] banner

[PVEP] 10x WolfRangerNation [100x] [1000x][Wolf Ranger Nation]

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21 ms · Chicago

Jitter 0 ms

Last checked 1 m ago

0 / 150 players

Procedural Map

10x 51 days live Avg ping 21.2 ms Avg jitter 1 ms Wipe cycle 109.5 ±81.5 days

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Connect: 185.187.155.62:28075

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  • Be patient — it can take a moment, especially on first launch.
  • One click is enough — clicking multiple times won't help.
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First seen 13.08.2026

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
28
191
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 0 Aug 13 Median daily peak 0 (median of daily peaks, not average population)

Observed daily peak

Force wipeForce wipe01Aug 13Oct 3

52 full · 0 partial · 0 offline · 39 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

01

Server info

Wolf Ranger Nation
Active Fair-Playing Admins!
Discord: Discord.gg/VXpMXXH
Please Behave in a mature manner.
Trolls, Asshats, and Toxic players are Not welcome and will be BANNED.

Server Rules:
1.) No Hacking, glitching, or exploiting.
2.) Respect Staff.
3.) English only in global chat.
4.) No Slurs, racism, hate speech or toxicity.
5.) No doxing.
6.) Do not call out Hackers in Global Chat, report them with F7 Report and Discord.
7.) No Griefing players bases.
If you Like our Server and What we do, please Reach out to WolfRanger.

Ping history from Chicago

25.5ms21msSep 3Oct 3

Jitter history

2.3ms0msSep 3Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 21 ms 0
Online 21 ms 0
Online 21 ms 0
Online 21 ms 0
Online 21 ms 0
Online 21 ms 0
Online 21 ms 0
Online 21 ms 0
Online 26 ms 0
Online 26 ms 0
Online 26 ms 0
Online 26 ms 0
Online 26 ms 0
Online 26 ms 0
Online 26 ms 0
Online 26 ms 0
Online 26 ms 0
Online 26 ms 0
Online 26 ms 0
Online 26 ms 0
Online 26 ms 0
Online 21 ms 0
Online 21 ms 0
Online 21 ms 0
Online 21 ms 0
Online 21 ms 0
Online 21 ms 0
Online 21 ms 0
Online 21 ms 0
Online 21 ms 0
Online 21 ms 0
Online 21 ms 0
Online 21 ms 0
Online 21 ms 0
Online 21 ms 0
Online 21 ms 0
Online 21 ms 0
Online 21 ms 0
Online 21 ms 0
Online 21 ms 0
Online 21 ms 0
Online 21 ms 0
Online 21 ms 0
Online 21 ms 0
Online 21 ms 0
Online 21 ms 0
Online 21 ms 0
Online 21 ms 0
Online 21 ms 0
Online 21 ms 0

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Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.