
|US| Paradise Island
North America
|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas
26/150
Last checked 4 m ago
Wiped 1 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
31 ms · Chicago
Last checked 2 m ago
2 / 60 players
Procedural Map
51 days live Avg ping 31.9 ms Avg jitter 5.6 ms Wipe cycle 14 ±0 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 38.97.61.172:33000
First seen 13.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 14 | |
| 14 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 5 Oct 2 · 02:02 UTC Median daily peak 1.5 (median of daily peaks, not average population)
Observed daily peak
8 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Hardcore (no map) PVE
Modded for a challenge
NPCs, raidable bases, events
Xperience, quests, lots of stuff
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 31 ms | 1 | |
| Online | — | 0 | |
| Offline | — | — | |
| Offline | 32 ms | — | |
| Offline | 30 ms | — | |
| Online | — | 3 | |
| Online | 33 ms | 3 | |
| Offline | — | — | |
| Online | 32 ms | 2 | |
| Online | — | 2 | |
| Online | — | 0 | |
| Online | — | 0 | |
| Offline | — | — | |
| Online | 32 ms | 1 | |
| Offline | 30 ms | — | |
| Offline | — | — | |
| Online | — | 3 | |
| Online | — | 3 | |
| Online | — | 2 | |
| Offline | 32 ms | — | |
| Online | 31 ms | 0 | |
| Offline | — | — | |
| Offline | 32 ms | — | |
| Offline | 32 ms | — | |
| Offline | 32 ms | — | |
| Online | 31 ms | 0 | |
| Offline | — | — | |
| Online | — | 1 | |
| Offline | 32 ms | — | |
| Online | — | 0 | |
| Offline | 32 ms | — | |
| Online | 31 ms | 0 | |
| Offline | 32 ms | — | |
| Online | — | 0 | |
| Online | 32 ms | 0 | |
| Online | 31 ms | 0 | |
| Offline | — | — | |
| Online | — | 0 | |
| Online | — | 0 | |
| Offline | 32 ms | — | |
| Offline | — | — | |
| Online | — | 0 | |
| Online | 32 ms | 0 | |
| Offline | 33 ms | — | |
| Online | — | 0 | |
| Offline | — | — | |
| Online | — | 0 | |
| Online | — | 0 | |
| Online | 32 ms | 0 | |
| Offline | — | — |

North America
|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas
26/150
Last checked 4 m ago
Wiped 1 d ago
Procedural Map

North America
PVE 1000X|Kits|Loot+|NoBPs|Events
11/50
Last checked 15 s ago
Wiped 1 d ago
Custom Map

North America
5/150
Last checked 2 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.