
|US| Paradise Island
North America
|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas
26/150
Last checked 4 m ago
Wiped 1 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
12 ms · Chicago
Last checked 4 m ago
0 / 100 players
Procedural Map
51 days live Avg ping 11.8 ms Avg jitter 2.3 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 63.141.244.122:28015
First seen 13.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 28.1 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 1 Sep 3 Median daily peak 0 (median of daily peaks, not average population)
Observed daily peak
33 full · 0 partial · 19 offline · 39 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
CoolGeeks admin & build server. Moderator access granted during login. First time visitors must reconnect for the mod rights to take effect. Press F1 -> ItemList for stuff
Automatically updated when new version released. Wipe and new seed on 1st Thursday. Ban list cleared after every reboot. Send requests, questions or complaints to coolgeekserver@gmail.com
We also run a staging branch server that auto-grants moderator access
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 12 ms | 0 | |
| Online | 12 ms | 0 | |
| Online | 12 ms | 0 | |
| Online | 11 ms | 0 | |
| Online | 12 ms | 0 | |
| Online | 12 ms | 0 | |
| Online | 12 ms | 0 | |
| Online | 12 ms | 0 | |
| Online | 12 ms | 0 | |
| Online | 12 ms | 0 | |
| Online | 11 ms | 0 | |
| Online | 11 ms | 0 | |
| Online | 12 ms | 0 | |
| Online | 12 ms | 0 | |
| Online | 12 ms | 0 | |
| Online | 12 ms | 0 | |
| Online | 12 ms | 0 | |
| Online | 12 ms | 0 | |
| Online | 30 ms | 0 | |
| Online | 12 ms | 0 | |
| Online | 11 ms | 0 | |
| Online | 11 ms | 0 | |
| Online | 11 ms | 0 | |
| Online | 11 ms | 0 | |
| Online | 11 ms | 0 | |
| Online | 11 ms | 0 | |
| Online | 11 ms | 0 | |
| Online | 11 ms | 0 | |
| Online | 11 ms | 0 | |
| Online | 12 ms | 0 | |
| Online | 11 ms | 0 | |
| Online | 11 ms | 0 | |
| Online | 11 ms | 0 | |
| Online | 12 ms | 0 | |
| Online | 12 ms | 0 | |
| Online | 11 ms | 0 | |
| Online | 11 ms | 0 | |
| Online | 12 ms | 0 | |
| Online | 11 ms | 0 | |
| Online | 11 ms | 0 | |
| Online | 11 ms | 0 | |
| Online | 11 ms | 0 | |
| Online | 12 ms | 0 | |
| Online | 12 ms | 0 | |
| Online | 12 ms | 0 | |
| Online | 12 ms | 0 | |
| Online | 12 ms | 0 | |
| Online | 11 ms | 0 | |
| Online | 12 ms | 0 | |
| Online | 12 ms | 0 |

North America
|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas
26/150
Last checked 4 m ago
Wiped 1 d ago
Procedural Map

North America
PVE 1000X|Kits|Loot+|NoBPs|Events
11/50
Last checked 46 s ago
Wiped 1 d ago
Custom Map

North America
5/150
Last checked 3 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.