[US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly banner

[US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly

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20 ms · Chicago

Jitter 0 ms

Last checked 4 m ago

6 / 100 players

Procedural Map

51 days live Avg ping 21.3 ms Avg jitter 1.7 ms Wipe cycle 14 ±0 days

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Connect: 135.148.136.6:60405

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First seen 13.08.2026

Next wipe: (in 11 days) Predicted

Last wipe: (2 d ago)

Wipe history

Wiped Days since previous
14
14
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 44 Oct 3 · 18:39 UTC Median daily peak 30 (median of daily peaks, not average population)

Observed daily peak

WipeForce wipe01020304050Sep 4Oct 4

31 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

01020304050

Server info

Golden Hour is a US East Vanilla+ biweekly Rust server focused on relaxed PvE survival, creative building, and optional PvP through dedicated zones and events.

A place to build, relax, and enjoy Rust again.

PvE-first gameplay • Friendly community • Active admins who listen to player feedback.

Build freely. Progress steadily. Fight when you want to.

Core Features:
- PvE map with PvP zones & events
- Biweekly wipes
- 48h offline raid protection
- 24h Purge before wipe (full PvP)
- Custom Town with shops
- Friends & Clans (limit 6 per team)
- zLevels progression
- Zombies, Raidable Bases & Raidable Boats
- Multiple Events
- Homes, Teleportation & Town
- Backpacks & Banks
- Server Rewards (RP) + in-game shop (/s)
- Virtual Quarries
- Skinbox, Recycler & Furnace Splitter
- Many quality-of-life improvements & custom plugins

Website: https://goldenhourrust.com

Discord: https://discord.gg/5SKR2pfj3D

Ping history from Chicago

23ms20msSep 4Oct 4

Jitter history

2.1ms0msSep 4Oct 4

Recent history from Chicago

Checked Status Ping Players
Online 20 ms 6
Online 20 ms 21
Online 23 ms 31
Online 23 ms 40
Online 20 ms 22
Online 20 ms 7
Online 23 ms 7
Online 19 ms 25
Online 20 ms 29
Online 20 ms 38
Online 19 ms 41
Online 20 ms 31
Online 20 ms 19
Online 20 ms 19
Online 20 ms 12
Online 21 ms 10
Online 20 ms 9
Online 20 ms 4
Online 20 ms 16
Online 20 ms 30
Online 20 ms 39
Online 20 ms 36
Online 20 ms 33
Online 20 ms 18
Online 20 ms 1
Online 20 ms 1
Online 20 ms 0
Online 20 ms 1
Online 20 ms 0
Online 20 ms 13
Online 20 ms 10
Online 20 ms 16
Online 20 ms 16
Online 23 ms 22
Online 23 ms 11
Online 23 ms 2
Online 20 ms 3
Online 23 ms 2
Online 24 ms 2
Online 24 ms 12
Online 24 ms 12
Online 23 ms 13
Online 24 ms 16
Online 24 ms 8
Online 23 ms 8
Online 24 ms 7
Online 24 ms 3
Online 23 ms 4
Online 24 ms 1
Online 19 ms 11

Other servers in United States (low ping)

[US] Void Servers

North America

PVE 1000X|Kits|Loot+|NoBPs|Events

6/50

Last checked 2 m ago

Wiped 2 d ago

1000x Gather23 avg wipe peakVanilla

Custom Map

<1 ms· Chicago

Jitter0 ms

|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas

5/150

Last checked 14 s ago

Wiped 2 d ago

9% elapsed91% left

Next wipe in 27 days

31 avg wipe peakVanilla

Procedural Map

<1 ms· Chicago

Jitter0 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.