
[US] Void Servers
North America
PVE 1000X|Kits|Loot+|NoBPs|Events
6/50
Last checked 3 m ago
Wiped 2 d ago
Custom Map
Server admin? Sign in with Steam to claim this server.
20 ms · Chicago
Last checked 1 m ago
9 / 100 players
Procedural Map
51 days live Avg ping 21.3 ms Avg jitter 1.7 ms Wipe cycle 14 ±0 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 135.148.136.6:60405
First seen 13.08.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 14 | |
| 14 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 44 Oct 3 · 18:39 UTC Median daily peak 30 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Golden Hour is a US East Vanilla+ biweekly Rust server focused on relaxed PvE survival, creative building, and optional PvP through dedicated zones and events.
A place to build, relax, and enjoy Rust again.
PvE-first gameplay • Friendly community • Active admins who listen to player feedback.
Build freely. Progress steadily. Fight when you want to.
Core Features:
- PvE map with PvP zones & events
- Biweekly wipes
- 48h offline raid protection
- 24h Purge before wipe (full PvP)
- Custom Town with shops
- Friends & Clans (limit 6 per team)
- zLevels progression
- Zombies, Raidable Bases & Raidable Boats
- Multiple Events
- Homes, Teleportation & Town
- Backpacks & Banks
- Server Rewards (RP) + in-game shop (/s)
- Virtual Quarries
- Skinbox, Recycler & Furnace Splitter
- Many quality-of-life improvements & custom plugins
Website: https://goldenhourrust.com
Discord: https://discord.gg/5SKR2pfj3D
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 20 ms | 21 | |
| Online | 23 ms | 31 | |
| Online | 23 ms | 40 | |
| Online | 20 ms | 22 | |
| Online | 20 ms | 7 | |
| Online | 23 ms | 7 | |
| Online | 19 ms | 25 | |
| Online | 20 ms | 29 | |
| Online | 20 ms | 38 | |
| Online | 19 ms | 41 | |
| Online | 20 ms | 31 | |
| Online | 20 ms | 19 | |
| Online | 20 ms | 19 | |
| Online | 20 ms | 12 | |
| Online | 21 ms | 10 | |
| Online | 20 ms | 9 | |
| Online | 20 ms | 4 | |
| Online | 20 ms | 16 | |
| Online | 20 ms | 30 | |
| Online | 20 ms | 39 | |
| Online | 20 ms | 36 | |
| Online | 20 ms | 33 | |
| Online | 20 ms | 18 | |
| Online | 20 ms | 1 | |
| Online | 20 ms | 1 | |
| Online | 20 ms | 0 | |
| Online | 20 ms | 1 | |
| Online | 20 ms | 0 | |
| Online | 20 ms | 13 | |
| Online | 20 ms | 10 | |
| Online | 20 ms | 16 | |
| Online | 20 ms | 16 | |
| Online | 23 ms | 22 | |
| Online | 23 ms | 11 | |
| Online | 23 ms | 2 | |
| Online | 20 ms | 3 | |
| Online | 23 ms | 2 | |
| Online | 24 ms | 2 | |
| Online | 24 ms | 12 | |
| Online | 24 ms | 12 | |
| Online | 23 ms | 13 | |
| Online | 24 ms | 16 | |
| Online | 24 ms | 8 | |
| Online | 23 ms | 8 | |
| Online | 24 ms | 7 | |
| Online | 24 ms | 3 | |
| Online | 23 ms | 4 | |
| Online | 24 ms | 1 | |
| Online | 19 ms | 11 | |
| Online | 19 ms | 8 |

North America
PVE 1000X|Kits|Loot+|NoBPs|Events
6/50
Last checked 3 m ago
Wiped 2 d ago
Custom Map

North America
|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas
5/150
Last checked 1 m ago
Wiped 2 d ago
Procedural Map

North America
3/150
Last checked 3 s ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.