
|US| Paradise Island
North America
|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas
26/150
Last checked 2 m ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
Offline
Last checked 22 m ago
0 / 50 players
Custom Map
51 days live
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 66.51.96.56:28005
First seen 13.08.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 27.4 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 4 Sep 4 Median daily peak 1 (median of daily peaks, not average population)
Observed daily peak
30 full · 0 partial · 1 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
PVE 10X Stack 5X loot
Quarry Levels Industrial Recycler Heli Calls
Commands
Teleport: /sethome <name> /home <name> /bandit /outpost Raidable Bases: /buyraid Removal Tool: /remove Skinbox: /skin Personal Heli: /mymini /myheli /myattack
Long before the monuments of Rust were swallowed by sand and time, before the outposts rose and fell like dying stars, the world was divided into Four Realms — each fragile, each threatened by the creeping chaos known only as The Corrosion.
When the realms cried out for protectors, fate answered not with armies, but with four mortals whose spirits burned brighter than any forge.
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North America
|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas
26/150
Last checked 2 m ago
Wiped 2 d ago
Procedural Map

North America
PVE 1000X|Kits|Loot+|NoBPs|Events
10/50
Last checked 3 m ago
Wiped 2 d ago
Custom Map

North America
7/150
Last checked 35 s ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.