
|US| Paradise Island
North America
|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas
23/150
Last checked 3 m ago
Wiped 1 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
Offline
Last checked 3 h ago
0 / 120 players
Rust4Adults Maps
51 days live
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 78.108.218.233:28015
First seen 13.08.2026
Last wipe: (29 d ago)
| Wiped | Days since previous |
|---|---|
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 2 Sep 3 Median daily peak 1 (median of daily peaks, not average population)
Observed daily peak
7 full · 0 partial · 24 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Not enough wipe history yet to compare cycles — this fills in as more wipes complete.
Welcome to Rust4Adults!
A server is built for adults who want to enjoy Rust without the pressure of defending their base every night.
- Hybrid PvPvE: PvE weekdays, PvP weekends, monuments and the Deep Sea are PvP.
- Monthly Wipes: A relaxed monthly wipe schedule with a final 2 day Purge.
- 0.5x Upkeep: Freedom to build and maintain larger bases with less grind.
- Shared BPs: Team members automatically share researched blueprints.
- Opt-In Raiding: Raiding is only permitted against bases during PvP weekends with TC raiding enabled.
- Vanilla+: Carefully selected features that enhance gameplay without changing the core Rust experience.
- Built for Fairness: Our systems prevent staff abuse by design.
- Large Map: Plenty of room to spread out and build without overcrowding.
- No P2W: Every player competes equally, regardless of donations.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | — | 0 | |
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| Online | — | 1 | |
| Online | — | 1 | |
| Online | — | 1 | |
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North America
|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas
23/150
Last checked 3 m ago
Wiped 1 d ago
Procedural Map

North America
PVE 1000X|Kits|Loot+|NoBPs|Events
10/50
Last checked 4 m ago
Wiped 1 d ago
Custom Map

North America
6/150
Last checked 1 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.