[EU] No Days Off - Scotland | 3X | PvP | BIWeekly | No Offline  banner

[EU] No Days Off - Scotland | 3X | PvP | BIWeekly | No Offline

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96 ms · Chicago

Last checked 3 m ago

0 / 50 players

Custom Map

3x 51 days live Avg ping 98.3 ms Avg jitter 8.9 ms Wipe cycle 9.3 ±3.3 days

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Connect: 151.242.127.246:28015

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First seen 13.08.2026

Next wipe: (in 11 days) Predicted

Last wipe: (2 d ago)

Wipe history

Wiped Days since previous
13.6
5.6
8.9
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 4 Oct 3 · 12:58 UTC Median daily peak 0 (median of daily peaks, not average population)

Observed daily peak

WipeWipeForce wipe01234Sep 4Oct 4

31 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

01234

Server info

No Days Off? No Problem. This Rust server is made for players who love the game but don't have days off to grind. Enjoy progression that respects your time and anti-offline raid protection, so you can jump on, make progress, and not worry about losing everything while you're away.
•A competitive Rust PvP server built for progression
•3x Gather
•Offline Raid Protection (48hrs)
•BiWeekly Wipes
•No Decay/Collision Dirt Bikes & Minis
•Shop & Rewards
•Custom Map Of Scotland

Ping history from Chicago

124.9ms93.7msSep 4Oct 4

Jitter history

27.5ms0msSep 4Oct 4

Recent history from Chicago

Checked Status Ping Players
Online 96 ms 0
Online 95 ms 0
Online 100 ms 4
Online 95 ms 0
Online 95 ms 0
Online 99 ms 0
Online 100 ms 0
Online 95 ms 0
Online 95 ms 0
Online 96 ms 0
Online 95 ms 0
Online 95 ms 0
Online 95 ms 0
Online 95 ms 0
Online 95 ms 0
Online 100 ms 0
Online 95 ms 0
Online 100 ms 0
Online 100 ms 0
Online 100 ms 0
Online 100 ms 0
Online 100 ms 0
Online 95 ms 0
Online 154 ms 0
Online 96 ms 1
Online 100 ms 0
Online 95 ms 0
Online 95 ms 0
Online 99 ms 0
Online 95 ms 0
Online 100 ms 0
Online 95 ms 0
Online 100 ms 0
Online 95 ms 0
Online 95 ms 0
Online 96 ms 0
Online 99 ms 0
Online 96 ms 0
Online 95 ms 0
Online 96 ms 0
Online 96 ms 0
Online 96 ms 0
Online 92 ms 0
Online 97 ms 0
Online 96 ms 0
Online 92 ms 0
Online 92 ms 0
Online 92 ms 0
Online 92 ms 0
Online 92 ms 0

Other 3x servers in United Kingdom (low ping)

PVE+ |Legendarys|Raids|Quests|Zombies|

4/100

Last checked 2 m ago

Wiped 2 d ago

8% elapsed92% left

Next wipe in 27 days

3x Gather11 avg wipe peakVanilla

Monterose island

86 ms· Chicago

|Solo/Duo/Trio/Quad | Full Wiped

23/100

Last checked 10 s ago

Wiped 2 d ago

8% elapsed92% left

Next wipe in 27 days

3x GatherMax 477 avg wipe peakVanilla

Procedural Map

87 ms· Chicago

Monthly Solo/Duo/Trio | Full Wiped

12/100

Last checked 1 m ago

Wiped 1 d ago

4% elapsed96% left

Next wipe in 28 days

3x GatherMax 3125 avg wipe peakVanilla

87 ms· Chicago

Jitter3.5 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.