2/200
Last checked 3 m ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
185 ms · Chicago
Last checked 2 m ago
4 / 200 players
Custom Map
51 days live Avg ping 222.7 ms Avg jitter 25.1 ms Wipe halving: 2 days Wipe cycle 5.6 ±1.8 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 202.189.9.204:39015
First seen 13.08.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 2.4 | |
| 7 | |
| 7 | |
| 5 | |
| 6.6 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 118 Aug 30 Median daily peak 21 (median of daily peaks, not average population)
Observed daily peak
52 full · 0 partial · 0 offline · 39 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
◣红牛◢周清地图
◣红牛◢大礼包|自定义战利品|抽奖|战队|免费皮肤|免电
◣红牛◢24小时管理员在线|禁止宏/挂/卡BUG/无间道
◣红牛◢私密号请公开,不然数据异常的无理由封禁
◣红牛◢组队限制6人/友好互动/可以结盟,但不能超员
◣红牛◢QQ群:195146243
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 185 ms | 5 | |
| Online | 240 ms | 8 | |
| Offline | — | — | |
| Online | 220 ms | 7 | |
| Online | 215 ms | 6 | |
| Online | 217 ms | 6 | |
| Online | 232 ms | 5 | |
| Online | 220 ms | 7 | |
| Online | 192 ms | 6 | |
| Online | 215 ms | 8 | |
| Online | 213 ms | 15 | |
| Offline | 187 ms | — | |
| Online | 197 ms | 19 | |
| Online | 248 ms | 17 | |
| Online | 222 ms | 12 | |
| Online | 227 ms | 7 | |
| Online | 220 ms | 10 | |
| Online | 234 ms | 7 | |
| Online | 218 ms | 3 | |
| Offline | 220 ms | — | |
| Online | 220 ms | 7 | |
| Online | 244 ms | 18 | |
| Offline | 217 ms | — | |
| Offline | 187 ms | — | |
| Online | 202 ms | 17 | |
| Online | 210 ms | 15 | |
| Online | 191 ms | 17 | |
| Online | 239 ms | 17 | |
| Online | 239 ms | 11 | |
| Online | 184 ms | 11 | |
| Online | 215 ms | 13 | |
| Online | 248 ms | 17 | |
| Online | 240 ms | 15 | |
| Online | 210 ms | 17 | |
| Online | 218 ms | 9 | |
| Online | 185 ms | 5 | |
| Online | 214 ms | 5 | |
| Online | 203 ms | 9 | |
| Online | 241 ms | 6 | |
| Online | 246 ms | 6 | |
| Online | 238 ms | 10 | |
| Offline | — | — | |
| Online | 195 ms | 15 | |
| Online | 219 ms | 12 | |
| Online | 223 ms | 10 | |
| Online | 233 ms | 19 | |
| Online | 190 ms | 21 | |
| Online | 219 ms | 21 | |
| Online | 189 ms | 18 | |
| Online | 208 ms | 16 |
2/200
Last checked 3 m ago
Wiped 2 d ago
Procedural Map

0/200
Last checked 7 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.