1/200
Last checked 25 s ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
240 ms · Chicago
Last checked 3 m ago
4 / 200 players
Custom Map
51 days live Avg ping 222.9 ms Avg jitter 24.9 ms Wipe halving: 2 days Wipe cycle 5.6 ±1.8 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 202.189.9.204:39015
First seen 13.08.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 2.4 | |
| 7 | |
| 7 | |
| 5 | |
| 6.6 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 30 Sep 27 · 14:50 UTC Median daily peak 25.5 (median of daily peaks, not average population)
Observed daily peak
8 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
◣红牛◢周清地图
◣红牛◢大礼包|自定义战利品|抽奖|战队|免费皮肤|免电
◣红牛◢24小时管理员在线|禁止宏/挂/卡BUG/无间道
◣红牛◢私密号请公开,不然数据异常的无理由封禁
◣红牛◢组队限制6人/友好互动/可以结盟,但不能超员
◣红牛◢QQ群:195146243
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 240 ms | 8 | |
| Offline | — | — | |
| Online | 220 ms | 7 | |
| Online | 215 ms | 6 | |
| Online | 217 ms | 6 | |
| Online | 232 ms | 5 | |
| Online | 220 ms | 7 | |
| Online | 192 ms | 6 | |
| Online | 215 ms | 8 | |
| Online | 213 ms | 15 | |
| Offline | 187 ms | — | |
| Online | 197 ms | 19 | |
| Online | 248 ms | 17 | |
| Online | 222 ms | 12 | |
| Online | 227 ms | 7 | |
| Online | 220 ms | 10 | |
| Online | 234 ms | 7 | |
| Online | 218 ms | 3 | |
| Offline | 220 ms | — | |
| Online | 220 ms | 7 | |
| Online | 244 ms | 18 | |
| Offline | 217 ms | — | |
| Offline | 187 ms | — | |
| Online | 202 ms | 17 | |
| Online | 210 ms | 15 | |
| Online | 191 ms | 17 | |
| Online | 239 ms | 17 | |
| Online | 239 ms | 11 | |
| Online | 184 ms | 11 | |
| Online | 215 ms | 13 | |
| Online | 248 ms | 17 | |
| Online | 240 ms | 15 | |
| Online | 210 ms | 17 | |
| Online | 218 ms | 9 | |
| Online | 185 ms | 5 | |
| Online | 214 ms | 5 | |
| Online | 203 ms | 9 | |
| Online | 241 ms | 6 | |
| Online | 246 ms | 6 | |
| Online | 238 ms | 10 | |
| Offline | — | — | |
| Online | 195 ms | 15 | |
| Online | 219 ms | 12 | |
| Online | 223 ms | 10 | |
| Online | 233 ms | 19 | |
| Online | 190 ms | 21 | |
| Online | 219 ms | 21 | |
| Online | 189 ms | 18 | |
| Online | 208 ms | 16 | |
| Online | 215 ms | 19 |
1/200
Last checked 25 s ago
Wiped 2 d ago
Procedural Map

0/200
Last checked 2 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.