
|US| Paradise Island
North America
|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas
7/150
Last checked 2 m ago
Wiped 1 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
12 ms · Chicago
Jitter 0.7 ms
Last checked 6 s ago
7 / 50 players
Custom Map
51 days live Avg ping 11.4 ms Avg jitter 0.5 ms Wipe halving: 1 days Wipe cycle 6.9 ±0.2 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 74.208.55.12:28015
First seen 13.08.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 7 | |
| 7 | |
| 7 | |
| 6.6 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 24 Sep 21 · 18:40 UTC Median daily peak 18 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
The official server of Rustrician.io - RUST Electricity Simulator
If you want to learn about electricity in Rust or have a question about a circuit, join us on Discord @ discord.rustrician.io
We also have many example circuits available for you to test and experiment with @ www.rustrician.io
Wipes every Thursday. Enjoy your stay and don't get electricuted!
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 12 ms | 6 | |
| Online | 11 ms | 5 | |
| Online | 12 ms | 2 | |
| Online | 12 ms | 2 | |
| Online | 12 ms | 1 | |
| Online | 12 ms | 2 | |
| Online | 12 ms | 5 | |
| Online | 12 ms | 4 | |
| Online | 11 ms | 7 | |
| Online | 12 ms | 3 | |
| Online | 12 ms | 4 | |
| Online | 12 ms | 2 | |
| Online | 12 ms | 0 | |
| Online | 12 ms | 0 | |
| Online | 12 ms | 0 | |
| Online | 11 ms | 2 | |
| Online | 12 ms | 2 | |
| Online | 12 ms | 2 | |
| Online | 12 ms | 4 | |
| Online | 11 ms | 8 | |
| Online | 11 ms | 5 | |
| Online | 11 ms | 1 | |
| Online | 11 ms | 15 | |
| Online | 12 ms | 20 | |
| Online | 11 ms | 17 | |
| Online | 11 ms | 18 | |
| Online | 11 ms | 20 | |
| Online | 11 ms | 16 | |
| Online | 11 ms | 18 | |
| Online | 11 ms | 21 | |
| Online | 12 ms | 19 | |
| Online | 11 ms | 22 | |
| Online | 11 ms | 15 | |
| Online | 11 ms | 14 | |
| Online | 12 ms | 14 | |
| Online | 11 ms | 13 | |
| Online | 12 ms | 13 | |
| Online | 11 ms | 15 | |
| Online | 12 ms | 16 | |
| Online | 11 ms | 15 | |
| Online | 11 ms | 17 | |
| Online | 11 ms | 14 | |
| Online | 11 ms | 11 | |
| Online | 12 ms | 11 | |
| Online | 12 ms | 10 | |
| Online | 11 ms | 15 | |
| Online | 12 ms | 9 | |
| Online | 12 ms | 7 | |
| Online | 11 ms | 11 | |
| Online | 12 ms | 13 |

North America
|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas
7/150
Last checked 2 m ago
Wiped 1 d ago
Procedural Map

North America
PVE 1000X|Kits|Loot+|NoBPs|Events
4/50
Last checked 44 s ago
Wiped 1 d ago
Custom Map

North America
3/150
Last checked 44 s ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.