

Near-Vanilla Rust PvE
Oceania
3x | Raidable Bases | Weekly
0/40
Last checked 6 m ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
197 ms · Chicago
Jitter 0 ms
Last checked 2 m ago
30 / 100 players
3x Max 3 51 days live Avg ping 198.5 ms Avg jitter 11.5 ms Wipe cycle 3.5 ±4.8 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 62.233.59.38:28015
First seen 13.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 2.8 | |
| 1 | |
| 2 | |
| 1 | |
| 3 | |
| 1 | |
| 2.8 | |
| 3.2 | |
| 1 | |
| 2 | |
| 1 | |
| 7.2 | |
| 2.8 | |
| 1 | |
| 20.6 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 167 Sep 25 · 11:39 UTC Median daily peak 69 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Welcome to Hollow Servers, the heart of modded rust
\t - 3x Gather Rate
\t - Max Team: 3
\t - Custom Loot Tables
\t - Tier 1 BPs unlocked
\t - Fullbase Workbench
\t - Instant Crafting/Faster Smelting
\t - Recyclers at Dome, Oilrigs, Cargo & Fishing Villages
\t - Long Days & Short Nights
\t - Automated Teaming Detection
\t - Custom AntiCheat
\t - Free skinbox for everyone
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 197 ms | 28 | |
| Online | 197 ms | 28 | |
| Online | 195 ms | 34 | |
| Online | 200 ms | 27 | |
| Online | 197 ms | 22 | |
| Online | 191 ms | 11 | |
| Online | 200 ms | 15 | |
| Online | 197 ms | 19 | |
| Online | 198 ms | 23 | |
| Online | 197 ms | 26 | |
| Offline | 191 ms | — | |
| Online | 192 ms | 41 | |
| Online | 191 ms | 41 | |
| Online | 191 ms | 44 | |
| Online | 191 ms | 10 | |
| Online | 192 ms | 6 | |
| Online | 191 ms | 5 | |
| Online | 197 ms | 4 | |
| Online | 194 ms | 0 | |
| Online | 378 ms | 30 | |
| Online | 198 ms | 38 | |
| Online | 192 ms | 42 | |
| Online | 200 ms | 48 | |
| Online | 200 ms | 41 | |
| Online | 200 ms | 41 | |
| Online | 201 ms | 39 | |
| Online | 201 ms | 31 | |
| Online | 194 ms | 32 | |
| Online | 197 ms | 29 | |
| Online | 201 ms | 29 | |
| Online | 200 ms | 43 | |
| Online | 201 ms | 48 | |
| Online | 200 ms | 45 | |
| Online | 196 ms | 59 | |
| Online | 197 ms | 57 | |
| Online | 200 ms | 41 | |
| Online | 201 ms | 25 | |
| Online | 201 ms | 23 | |
| Online | 200 ms | 24 | |
| Online | 197 ms | 32 | |
| Online | 200 ms | 38 | |
| Online | 200 ms | 55 | |
| Online | 201 ms | 72 | |
| Online | 201 ms | 64 | |
| Online | 192 ms | 59 | |
| Online | 200 ms | 54 | |
| Online | 191 ms | 34 | |
| Online | 191 ms | 19 | |
| Online | 195 ms | 21 | |
| Online | 201 ms | 27 |


Oceania
3x | Raidable Bases | Weekly
0/40
Last checked 6 m ago
Wiped 2 d ago
Procedural Map
Oceania
Solo Only Monthly |Low Pop| Mymini |BSKIN| BGR
0/40
Last checked 6 m ago
Wiped 1 d ago
Procedural Map

Oceania
x3|KITS|RAIDABLE BASE| Just WIped
0/75
Last checked 8 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.