

Near-Vanilla Rust PvE
Oceania
3x | Raidable Bases | Weekly
0/40
Last checked 6 m ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
201 ms · Chicago
Jitter 2.8 ms
Last checked 26 s ago
17 / 100 players
3x Max 3 51 days live Avg ping 198.5 ms Avg jitter 11.5 ms Wipe cycle 3.5 ±4.8 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 62.233.59.38:28015
First seen 13.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 2.8 | |
| 1 | |
| 2 | |
| 1 | |
| 3 | |
| 1 | |
| 2.8 | |
| 3.2 | |
| 1 | |
| 2 | |
| 1 | |
| 7.2 | |
| 2.8 | |
| 1 | |
| 20.6 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 217 Aug 31 Median daily peak 69 (median of daily peaks, not average population)
Observed daily peak
36 full · 0 partial · 16 offline · 39 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Welcome to Hollow Servers, the heart of modded rust
\t - 3x Gather Rate
\t - Max Team: 3
\t - Custom Loot Tables
\t - Tier 1 BPs unlocked
\t - Fullbase Workbench
\t - Instant Crafting/Faster Smelting
\t - Recyclers at Dome, Oilrigs, Cargo & Fishing Villages
\t - Long Days & Short Nights
\t - Automated Teaming Detection
\t - Custom AntiCheat
\t - Free skinbox for everyone
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 201 ms | 23 | |
| Online | 197 ms | 28 | |
| Online | 197 ms | 28 | |
| Online | 195 ms | 34 | |
| Online | 200 ms | 27 | |
| Online | 197 ms | 22 | |
| Online | 191 ms | 11 | |
| Online | 200 ms | 15 | |
| Online | 197 ms | 19 | |
| Online | 198 ms | 23 | |
| Online | 197 ms | 26 | |
| Offline | 191 ms | — | |
| Online | 192 ms | 41 | |
| Online | 191 ms | 41 | |
| Online | 191 ms | 44 | |
| Online | 191 ms | 10 | |
| Online | 192 ms | 6 | |
| Online | 191 ms | 5 | |
| Online | 197 ms | 4 | |
| Online | 194 ms | 0 | |
| Online | 378 ms | 30 | |
| Online | 198 ms | 38 | |
| Online | 192 ms | 42 | |
| Online | 200 ms | 48 | |
| Online | 200 ms | 41 | |
| Online | 200 ms | 41 | |
| Online | 201 ms | 39 | |
| Online | 201 ms | 31 | |
| Online | 194 ms | 32 | |
| Online | 197 ms | 29 | |
| Online | 201 ms | 29 | |
| Online | 200 ms | 43 | |
| Online | 201 ms | 48 | |
| Online | 200 ms | 45 | |
| Online | 196 ms | 59 | |
| Online | 197 ms | 57 | |
| Online | 200 ms | 41 | |
| Online | 201 ms | 25 | |
| Online | 201 ms | 23 | |
| Online | 200 ms | 24 | |
| Online | 197 ms | 32 | |
| Online | 200 ms | 38 | |
| Online | 200 ms | 55 | |
| Online | 201 ms | 72 | |
| Online | 201 ms | 64 | |
| Online | 192 ms | 59 | |
| Online | 200 ms | 54 | |
| Online | 191 ms | 34 | |
| Online | 191 ms | 19 | |
| Online | 195 ms | 21 |


Oceania
3x | Raidable Bases | Weekly
0/40
Last checked 6 m ago
Wiped 2 d ago
Procedural Map
Oceania
Solo Only Monthly |Low Pop| Mymini |BSKIN| BGR
0/40
Last checked 6 m ago
Wiped 1 d ago
Procedural Map

Oceania
x3|KITS|RAIDABLE BASE| Just WIped
0/75
Last checked 1 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.