Rusty Washington Monthly | No KOS | Noob Friendly | No Decay banner

Rusty Washington Monthly | No KOS | Noob Friendly | No Decay

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62 ms · Chicago

Jitter 0 ms

Last checked 3 m ago

1 / 80 players

Procedural Map

52 days live Avg ping 62.2 ms Avg jitter 2.4 ms Wipe cycle 21.2 ±6.8 days

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Connect: 162.220.13.74:28210

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First seen 13.08.2026

Next wipe: (in 27 days) Predicted

Last wipe: (2 d ago)

Wipe history

Wiped Days since previous
28
14.3
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 13 Sep 7 Median daily peak 3 (median of daily peaks, not average population)

Observed daily peak

WipeForce wipeForce wipe051015Aug 13Oct 4

53 full · 0 partial · 0 offline · 38 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

051015

Server info

Welcome to Rusty Washington! We are a chill, noob friendly, and limited PVP server. We are here for new players to learn the game as well as experienced players to escape the toxicity and sweatiness of main servers. Our overarching principle: don't be a dick. If your main playstyle is to raiding we may not be the server for you. Wipe is MONTHLY on the first Thursday of each month @ ~11am PST. Raiding is prohibited for the first 48hrs of wipe until Saturday @ 11am PST. Maximum team/clan size: NONE. Maximum RAIDING party size: 4. THE FOLLOWING IS A SUMMARY: PLEASE READ THE FULL RULES ON DISCORD BEFORE ENGAGING IN THE SERVER: PvP is limited: KOS (

Ping history from Chicago

66.4ms58.1msSep 4Oct 4

Jitter history

8.4ms0msSep 4Oct 4

Recent history from Chicago

Checked Status Ping Players
Online 62 ms 1
Online 62 ms 0
Online 62 ms 2
Online 62 ms 4
Online 62 ms 4
Online 62 ms 2
Online 62 ms 0
Online 62 ms 0
Online 62 ms 3
Online 62 ms 6
Online 62 ms 7
Online 62 ms 8
Online 62 ms 4
Online 62 ms 4
Online 62 ms 2
Online 62 ms 2
Online 62 ms 4
Online 63 ms 3
Online 62 ms 0
Online 63 ms 3
Online 62 ms 5
Online 62 ms 2
Online 62 ms 3
Online 62 ms 3
Online 62 ms 1
Online 62 ms 0
Online 62 ms 0
Online 54 ms 0
Online 62 ms 0
Online 53 ms 1
Online 62 ms 1
Online 62 ms 0
Online 62 ms 0
Online 64 ms 0
Online 65 ms 0
Online 64 ms 0
Online 65 ms 0
Online 66 ms 0
Online 62 ms 0
Online 62 ms 0
Online 62 ms 0
Online 62 ms 0
Online 62 ms 2
Online 62 ms 0
Online 62 ms 0
Online 62 ms 0
Online 62 ms 0
Online 62 ms 0
Online 62 ms 0
Online 62 ms 0

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22/150

Last checked 1 m ago

Wiped 2 d ago

10% elapsed90% left

Next wipe in 27 days

31 avg wipe peakVanilla

Procedural Map

<1 ms· Chicago

Jitter0 ms

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Custom Map

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Jitter0 ms

|PvE|Vanilla|2x|NoRaid|NoDecay|

4/150

Last checked 1 m ago

Wiped 2 d ago

10% elapsed90% left

Next wipe in 27 days

2x Gather6 avg wipe peakVanilla

Procedural Map

<1 ms· Chicago

Jitter0 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.