
|US| Paradise Island
North America
|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas
18/150
Last checked 13 s ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
17 ms · Chicago
Last checked 1 m ago
0 / 64 players
Custom Map
Max 4 51 days live Avg ping 18 ms Avg jitter 7.6 ms Wipe halving: 2 days Wipe cycle 14 ±0 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 69.10.49.122:28069
First seen 13.08.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 14 | |
| 14 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 8 Aug 23 Median daily peak 1 (median of daily peaks, not average population)
Observed daily peak
53 full · 0 partial · 0 offline · 38 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Welcome to Rust 2K!
Map wipes bi-weekly (next wipe: 10/1) | BP wipes monthly (next bp wipe: 10/1)
Map Size Range: 2000 - 2950
Outpost has Bandit merged into it
Server restarts daily @ 6:45 AM ET
Join Us: discord.rust2k.com
> Max Team Size: 4
> Vanilla Rust
Rules:
> No cheating/hacking
> No exploiting or bug abuse
> No toxicity
Active, Non-Playing Admins
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 17 ms | 0 | |
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| Online | 17 ms | 1 | |
| Online | 17 ms | 0 | |
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| Online | 16 ms | 1 | |
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| Online | 17 ms | 0 |

North America
|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas
18/150
Last checked 13 s ago
Wiped 2 d ago
Procedural Map

North America
PVE 1000X|Kits|Loot+|NoBPs|Events
7/50
Last checked 3 m ago
Wiped 2 d ago
Custom Map

North America
|PvE/PvP|Zones|Zombies|zLevels|Raid Protec
6/150
Last checked 21 s ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.