

Extortion Island 2x
North America
PVP
0/100
Last checked 4 m ago
Wiped 2 d ago
Procedural Map
BluRift - US OneGrid 2x | Solo/Duo/Trio | One Grid ! Server admin? Sign in with Steam to claim this server.
16 ms · Chicago
Jitter 0 ms
Last checked 2 m ago
4 / 75 players
The Smallest Rust Map
2x Max 3 52 days live Avg ping 17.1 ms Avg jitter 3.9 ms Wipe halving: 3 days Wipe cycle 1.9 ±1.7 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 51.222.85.143:28015
First seen 13.08.2026
Last wipe: (26 d ago)
| Wiped | Days since previous |
|---|---|
| 1.2 | |
| 2.8 | |
| 3 | |
| 4 | |
| 3 | |
| 4 | |
| 3 | |
| 4 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 4.2 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 35 Sep 8 · 01:14 UTC Median daily peak 10 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
One of this server's unique features is its ultra-small map. The average map size is just 3x3 grid squares! Plus, the map changes every FULL WIPE.
Features:
- 1.5x Scrap & Components, less junk
- 2x Resource Gather, Recycler Speed, Furnace Speed & Crafting Speed
- 5x Faster Decay
- Custom Monuments, Puzzles & Build Spots
- Place Barricades in TC-Blocked Areas
- Friendly Chinook & Patrol Helicopter (unless you attack heli)
- Increased Rock Damage to Barrels
- Reduced Sleeping Bag & Bed Cooldowns
MAP WIPES: MONDAY and FRIDAY 7pm (ET)
BP WIPES: every Friday
Rules: No Cheating, No Racism, No Advertising, No Allies, No Exceeding Team Limits
For detailed rules, use the /rules command!
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 16 ms | 3 | |
| Online | 16 ms | 3 | |
| Online | 16 ms | 3 | |
| Online | 16 ms | 2 | |
| Online | 16 ms | 2 | |
| Online | 16 ms | 1 | |
| Online | 16 ms | 6 | |
| Online | 16 ms | 4 | |
| Online | 16 ms | 3 | |
| Online | 16 ms | 4 | |
| Online | 16 ms | 4 | |
| Online | 16 ms | 1 | |
| Online | 16 ms | 2 | |
| Online | 16 ms | 0 | |
| Online | 16 ms | 0 | |
| Online | 16 ms | 0 | |
| Online | 16 ms | 1 | |
| Online | 16 ms | 1 | |
| Online | 16 ms | 1 | |
| Online | 16 ms | 0 | |
| Online | 17 ms | 0 | |
| Online | 16 ms | 0 | |
| Online | 16 ms | 0 | |
| Online | 16 ms | 0 | |
| Online | 16 ms | 2 | |
| Online | 16 ms | 2 | |
| Online | 16 ms | 2 | |
| Online | 16 ms | 7 | |
| Online | 16 ms | 5 | |
| Online | 16 ms | 4 | |
| Online | 16 ms | 4 | |
| Online | 16 ms | 3 | |
| Online | 16 ms | 8 | |
| Online | 16 ms | 10 | |
| Online | 16 ms | 4 | |
| Online | 16 ms | 4 | |
| Online | 16 ms | 5 | |
| Online | 16 ms | 4 | |
| Online | 16 ms | 5 | |
| Online | 16 ms | 8 | |
| Online | 16 ms | 4 | |
| Online | 16 ms | 5 | |
| Online | 16 ms | 8 | |
| Online | 16 ms | 10 | |
| Online | 16 ms | 5 | |
| Online | 16 ms | 4 | |
| Online | 16 ms | 2 | |
| Online | 16 ms | 1 | |
| Online | 16 ms | 2 | |
| Online | 16 ms | 2 |


North America
PVP
0/100
Last checked 4 m ago
Wiped 2 d ago
Procedural Map
North America
| 2X | Solo/Duo | Raid Hours | Bi-Weekly |
0/20
Last checked 4 m ago
Wiped 2 d ago
Custom Map
North America
| [Solo/Duo/Trio/Quads] | [No BP Wipe]
0/100
Last checked 3 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.