
[TR] Dirilis 3X
Middle East
- Solo/Duo/Trio/Quad|Max 5 Yeni Baslayan
4/300
Last checked 2 m ago
Wiped 39 d ago
Custom Map
Server admin? Sign in with Steam to claim this server.
148 ms · Chicago
Jitter 5.7 ms
Last checked 44 s ago
0 / 40 players
Procedural Map
51 days live Avg ping 145.2 ms Avg jitter 4.8 ms Wipe cycle 9.6 ±6.1 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 91.151.88.88:2004
First seen 13.08.2026
Last wipe: (19 h ago)
| Wiped | Days since previous |
|---|---|
| 0.9 | |
| 18.3 | |
| 9.7 | |
| 9.3 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 0 Aug 13 Median daily peak 0 (median of daily peaks, not average population)
Observed daily peak
52 full · 0 partial · 0 offline · 39 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Powered by Pterodactyl
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 148 ms | 0 | |
| Online | 140 ms | 0 | |
| Online | 141 ms | 0 | |
| Online | 140 ms | 0 | |
| Online | 146 ms | 0 | |
| Online | 146 ms | 0 | |
| Online | 146 ms | 0 | |
| Online | 141 ms | 0 | |
| Online | 141 ms | 0 | |
| Online | 148 ms | 0 | |
| Online | 148 ms | 0 | |
| Online | 141 ms | 0 | |
| Online | 140 ms | 0 | |
| Online | 142 ms | 0 | |
| Online | 141 ms | 0 | |
| Online | 146 ms | 0 | |
| Online | 152 ms | 0 | |
| Online | 141 ms | 0 | |
| Online | 141 ms | 0 | |
| Online | 146 ms | 0 | |
| Online | 140 ms | 0 | |
| Online | 140 ms | 0 | |
| Online | 142 ms | 0 | |
| Online | 140 ms | 0 | |
| Online | 140 ms | 0 | |
| Online | 141 ms | 0 | |
| Online | 146 ms | 0 | |
| Online | 148 ms | 0 | |
| Online | 152 ms | 0 | |
| Online | 140 ms | 0 | |
| Online | 146 ms | 0 | |
| Online | 146 ms | 0 | |
| Online | 146 ms | 0 | |
| Online | 146 ms | 0 | |
| Online | 146 ms | 0 | |
| Online | 148 ms | 0 | |
| Online | 140 ms | 0 | |
| Online | 146 ms | 0 | |
| Online | 140 ms | 0 | |
| Online | 140 ms | 0 | |
| Online | 141 ms | 0 | |
| Online | 140 ms | 0 | |
| Online | 141 ms | 0 | |
| Online | 146 ms | 0 | |
| Online | 152 ms | 0 | |
| Online | 152 ms | 0 | |
| Online | 154 ms | 0 | |
| Online | 146 ms | 0 | |
| Online | 140 ms | 0 | |
| Online | 153 ms | 0 |

Middle East
- Solo/Duo/Trio/Quad|Max 5 Yeni Baslayan
4/300
Last checked 2 m ago
Wiped 39 d ago
Custom Map


98/200
Last checked 3 m ago
Wiped 1 d ago
BarrenFPS+ - 42 hour ago

Middle East
Solo Duo | Yeni başlayanlar için
23/200
Last checked 1 m ago
Wiped 1 d ago
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.