
12/200
Last checked 3 m ago
Wiped 1 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
Offline
Last checked 2 h ago
1 / 200 players
Procedural Map
1000x 56 days live Avg ping 134.8 ms Avg jitter 5.6 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 92.118.11.37:28750
First seen 07.08.2026
Last wipe: (28 d ago)
| Wiped | Days since previous |
|---|---|
| 0.9 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 8 Sep 17 · 17:54 UTC Median daily peak 4 (median of daily peaks, not average population)
Observed daily peak
15 full · 0 partial · 16 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 149 ms | 6 | |
| Online | 156 ms | 5 | |
| Online | 137 ms | 2 | |
| Online | 134 ms | 3 | |
| Online | 133 ms | 1 | |
| Online | 133 ms | 1 | |
| Online | 133 ms | 1 | |
| Online | 133 ms | 1 | |
| Online | 140 ms | 1 | |
| Online | 132 ms | 2 | |
| Online | 133 ms | 3 | |
| Online | 157 ms | 4 | |
| Online | 138 ms | 3 | |
| Online | 142 ms | 4 | |
| Online | 139 ms | 2 | |
| Online | 133 ms | 1 | |
| Online | 132 ms | 2 | |
| Online | 132 ms | 2 | |
| Online | 131 ms | 1 | |
| Online | 133 ms | 1 | |
| Online | 133 ms | 2 | |
| Online | 128 ms | 2 | |
| Online | 132 ms | 2 | |
| Online | 144 ms | 1 | |
| Online | 143 ms | 2 | |
| Online | 136 ms | 1 | |
| Online | 129 ms | 2 | |
| Online | 132 ms | 1 | |
| Online | 132 ms | 2 | |
| Online | 138 ms | 1 | |
| Online | 138 ms | 2 | |
| Online | 133 ms | 1 | |
| Online | 132 ms | 1 | |
| Online | 131 ms | 1 | |
| Online | 133 ms | 2 | |
| Online | 134 ms | 1 | |
| Online | 139 ms | 4 | |
| Online | 139 ms | 2 | |
| Online | 132 ms | 3 | |
| Online | 132 ms | 1 | |
| Online | 139 ms | 1 | |
| Online | 133 ms | 1 | |
| Online | 133 ms | 2 | |
| Online | 139 ms | 1 | |
| Online | 133 ms | 2 | |
| Online | 132 ms | 2 | |
| Online | 138 ms | 1 | |
| Online | 153 ms | 3 | |
| Online | 139 ms | 2 | |
| Online | 140 ms | 3 |

12/200
Last checked 3 m ago
Wiped 1 d ago
Procedural Map


Russia
X1000 | NO WORKBENCH | FREE VIP | LOOT+ ] 2.10
3/100
Last checked 1 m ago
Wiped 1 d ago
store.timerust.ru


Russia
PIRATE/NON-STEAM | LOOT+ | FPS++]
0/400
Last checked 1 m ago
Wiped 21 h ago
GorgonaRust Custom Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.