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- RUSTX / КЛАССИКА X2 / ДЛЯ НОВИЧКОВ 02.10 -

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125 ms · Chicago

Jitter 3.5 ms

Last checked 1 m ago

1 / 150 players

Procedural Map

2x 56 days live Avg ping 132.2 ms Avg jitter 6.2 ms Wipe halving: 3 days Wipe cycle 4 ±2.7 days

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Connect: 178.140.2.54:28044

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How this works

  • Steam opens first — then Rust launches and connects automatically.
  • Be patient — it can take a moment, especially on first launch.
  • One click is enough — clicking multiple times won't help.
connect 178.140.2.54:28044

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  2. Press F1 to open the console
  3. Paste the command above (copy button next to it) and press Enter

First seen 07.08.2026

Next wipe: High confidence

Last wipe: (15 d ago)

Wipe history

Wiped Days since previous
6.5
5.9
1.1
0
5.9
7
1.6
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 7 Sep 12 · 22:00 UTC Median daily peak 3 (median of daily peaks, not average population)

Observed daily peak

Force wipeWipeWipeWipeWipeWipeForce wipe02468Sep 3Oct 3

31 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

012345

Server info

RUSTX [x2 КЛАССИКА] ДЛЯ НОВИЧКОВ
Wipe 19.09
- X2 добыча ресурсов, стаки и ускоренный крафт
- Стабильный сервер без лагов на мощном железе
- Вайп каждую пятницу в 10:00 по МСК
- NO LIMIT (Игра без ограничений на количество игроков в команде)
- Полностью рабочие животные, NPC, ивенты и миссии
- Классика без телепортаций и модов
- Бонусы за онлайн каждый час
- Опытная администрация и ночная защита от рейдов
- МАГАЗИН: RUSTX.RU | Телеграм: @rustx_ru

Ping history from Chicago

141.8ms124.8msSep 3Oct 3

Jitter history

15.2ms0msSep 3Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 125 ms 2
Online 130 ms 0
Online 125 ms 0
Online 126 ms 0
Online 130 ms 0
Online 133 ms 0
Online 132 ms 2
Online 126 ms 3
Online 127 ms 1
Online 123 ms 1
Online 129 ms 0
Online 123 ms 0
Online 131 ms 0
Online 128 ms 0
Online 125 ms 1
Online 123 ms 1
Online 130 ms 1
Online 126 ms 1
Online 129 ms 1
Online 128 ms 1
Online 126 ms 1
Online 123 ms 1
Online 129 ms 1
Online 126 ms 1
Online 126 ms 1
Online 125 ms 1
Online 125 ms 1
Online 126 ms 1
Online 126 ms 1
Online 126 ms 1
Online 123 ms 1
Online 123 ms 1
Online 126 ms 1
Online 126 ms 1
Online 123 ms 1
Online 124 ms 1
Online 126 ms 1
Online 130 ms 1
Online 127 ms 1
Online 123 ms 0
Online 126 ms 0
Online 126 ms 3
Online 133 ms 1
Online 128 ms 2
Online 130 ms 1
Online 130 ms 0
Online 123 ms 0
Online 127 ms 0
Online 128 ms 0
Online 124 ms 3

Other 2x servers in Russia (low ping)

X2 [ BOSS / SKILL / NEW MODS ]

10/250

Last checked 2 m ago

Wiped 1 d ago

12% elapsed88% left

Next wipe in 12 days

2x Gather20 avg wipe peakVanilla

Custom Map

103 ms· Chicago

Jitter5.7 ms

| X2 | SOLO/DUO/TRIO

1/100

Last checked 51 s ago

Wiped 1 d ago

2x GatherMax 32 avg wipe peakVanilla

Procedural Map

117 ms· Chicago

Jitter0 ms

| X2 | SEMI-CLASSIC | 01.10

242/340 (7 queued)

Last checked 24 s ago

Wiped 1 d ago

2x Gather431 avg wipe peakVanilla

FPS+ | ВАЙП 1Д НАЗАД

120 ms· Chicago

Jitter4.6 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.